Wing Commander Prophecy ICIS Briefings - Series I

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This page collects all of the Wing Commander Prophecy ICIS briefing lines associated with Series I.

Audio

Kilrah I1

Speech Downloads Transcript
04080000.wav Enemy presence in this system is stronger than expected, and the aliens are continuing to bring in reinforcements.
04080001.wav Your Alpha Wing will provide cover for a wing of bombers as they strike advance elements of this new alien fleet.
04080002.wav At the same time, a second attack force will pursue and destroy the survivors from our plasma weapon's attack on the fleet in H'rissith.
04080003.wav Your objective is to eliminate all fighters and starships at your designated NAV position.
04080004.wav When both groups are eliminated, return to the Midway.

Kilrah I3a

Speech Downloads Transcript
04080005.wav The alien dreadnought is the most significant threat in this system.
04080006.wav In order to mount an assault on this ship, we must first break through its screen of escort vessels.
04080007.wav You will lead Alpha Wing's bombers in an assault on the enemy cruiser force at NAV 1.
04080008.wav A second, identical force will strike at the second advance force at NAV 2.
04080009.wav When all enemy ships are eliminated, you are to return to the Midway.

Kilrah I4

Speech Downloads Transcript
04080010.wav All wings are tasked with reducing the dreadnought's defenses.
04080011.wav Proceed to the target NAV point and eliminate all threats.
04080012.wav Your primary targets are turrets and shield emitters on the dreadnought, as well as any fighter cover in the vicinity.
04080013.wav Additional ordnance may be expended upon the dreadnought's engines and bridge, but these are not your primary targets.
04080014.wav When the ship's defenses are eliminated, return to the Midway for further briefing.

Kilrah I6

Speech Downloads Transcript
04080015.wav The Midway will now pull away from the wormhole to draw the aliens' attention.
04080016.wav While we withdraw, your Alpha Wing will escort Dekker's assault team in their landing craft to the wormhole gate.
04080017.wav Once the Marines land, they will divide into two teams and navigate around the wormhole's superstructure, disabling the shields on each of the seven stabilizing towers.
04080018.wav As each shield is lowered, you will destroy its corresponding tower.
04080019.wav Science Division believes that when all seven Towers are destroyed, the Wormhole will collapse and destroy itself.
04080020.wav As soon as all seven towers are destroyed, escort the landing craft back to the Midway as quickly as possible to avoid any backlash from the wormhole's collapse.