The Homeworld Remastered Mod was originally conceived with a major focus on Wing Commander 4, but it has grown into some interesting places over the years. L.I.F. is now working on campaign that recreates the historic events of Wing Commander End Run. That novel centers on the exciting adventures of the makeshift 'escort carriers' and their daring raid deep into Kilrathi space. It also allows the game to highlight more 'classic' designs such as the Rapier and Sabre. Screenshots below show off the gorgeous details, and since the game can't quite escape its roots, there's a Banshee for good measure!
I've started the work again on the End Run campaign, using the convoy defence mission I released earlier as a template. Working now on the first mission, which should be a tutorial of sorts, with the TCS Tarawa and temporary escorts (two Exeter and one Venture) getting some quickly arranged training for the CAG and gunnery crew, with the help of Armada's TCS Lexington some time before it leaves for its ill-fated mission to Kilrah. A cameo of sorts that I found adequate since both ships raced to Kilrah.
As you can see, I still have to get the icons and a few things, but the main assets seem to be working for this mission, so I will be able to experiment with the scripts. The idea is to get the player to familiarize with the use of each kind of fighter available, Ferret, Rapier and Sabre (it's crazy how small the Ferret is compared to those heavier fighters, but I checked the numbers with the displayed result and it does fit with the data we have on them), some useful commands such as the missile defence scripts, patrol and that kind of thing, then have mock combat against Lexington's air wing followed by a simulated attack on the heavy carrier and its sole escort (another Exeter), the mission culminating in a counter-attack from Lexington's Broadsword group. With this, the player should have a good hang on the game.
Upper Memory Block Walks Down Memory Lane
The Upper Memory Block podcast has kicked off a fun play-through of Wing Commander 2. Game streaming is a common pastime this days and there are lots of folks out there recording their Wing Commander sessions, so we don't highlight them all. But UMB is a big fan of the Wing Commander series, and they have a lot of similar contemporary interests to Wingnuts. (2018-03-22)
Homeworld Mod Deploys Black Lance
It's a big week for the Homeworld Remastered Mod! Their long-awaited Black Lance upgrade has now been released. Fans can grab it at either the Steam Workshop or ModDB, but users with a current copy will get the update automatically. (2018-03-21)
New WC Toolbox Expands WC2 Campaign Support
The WC Toolbox has gotten smarter with another new update. Version 4.2. (2018-03-20)
Kilrathi Fleet Gets Large Scale LLOD Upgrades
A couple of monster models have made their way into the Last Line of Defense project. Using some newly discovered information, Deathsnake has scaled up his fearsome Rigakh cruiser. Fairly credible stats imply it's even larger than the Confederation class dreadnought! (2018-03-19)
Black Lance Transport Certified For Covert Cargo
After leading the charge with a pair of exotic Black Lance designs earlier this year, DefianceIndustries has circled back around and completed the Evansville class transport that we see in Wing Commander 4. It has a fairly sleek profile for a transport as well as oversized engines, which form a pretty effective combo. There's no better way to sneak clandestine cargo to out-of-the-way places! (2018-03-18)