BREAKING NEWS: Is a New Wing Commander Already In the Works?

Wing Commander creator Chris Roberts shocked fans everywhere three weeks ago during an interview with G4. In a quote now etched in Wing Commander message board signatures everywhere, he announced of Wing Commander that "I feel re-energized, and I think I can come back... and push forward parts of the industry in terms of narrative and cinematic storytelling." The million dollar question was immediately: was he just talking about his hopes for the future... or is a new Wing Commander game already secretly in development?

The question sounds like the stuff of conspiracy thriller novels... but some strong evidence now suggests it may actually be true. Longtime contributor Banjo points us to a an April, 2011 article in the Detroit News about potential tax breaks for film and game projects in Michigan. It quotes a Chris Roberts of "Bl!nk Media International" as having expansive plans for game development in the state (or Quebec, should funding fall through.)

Chris Roberts, a principal in Bl!nk Media International Ltd., wants to make a video game that would take years to build and require full-time workers. But Michigan could lose out to Quebec if Bl!nk's application for $12.3 million in tax credits isn't approved soon, Roberts said. Bl!nk plans to hire 112 residents and spend $31.1 million here. "There'd be multiple games," Roberts said. "We'd be creating long-term employment in Michigan."
Is this our Chris Roberts? It's not an uncommon name--Wing Commander III even had two Chris Roberts' on its development team! A check of LinkedIn, however, confirms that Origin Systems' star developer now lists himself as "Chief Creative Officer of Bl!nk Media International." So: what is Bl!nk and is this project a Wing Commander game? It seemed like a dead end... until we were given this (unfortunately poor quality) scan of an infograph included in the print version of the Detroit News article:

Look at the the third line. Listed only as "Video Game" is a project exactly matching the numbers quoted about Chris (112 hires, 31.1 million dollars). Then, in the last column, under "scheduled project actors": Mark Hamill, Malcolm McDowell, Tom Wilson, John Rhys-Davies.

Remember that no announcement has been made. However convincing may seem, it is all circumstantial evidence. It's possible Detroit News decided the list of actors themselves, based on Chris' history. Keep in mind also that the article is five months old and that it is discussing plans rather than anything that had yet been financed. But at the same time, that means it predates the G4 interview. IF Chris Roberts was planning a game with the Wing Commander III and IV cast in April and then telling G4 he hoped to revisit the franchise soon in August... at the very least, the direction seems like good news.

BREAKING NEWS: More Wing Commander Academy Details

TVShowsonDVD has more details about the Wing Commander Academy DVD release that we announced last week! They report that the set will be distributed in the United States by First Look Studios/Millennium, LLC with a $24.98 suggested retail price. There's also a new description and '3D' cover image:
A spirited and elite corps of novice fighter pilots attends the Wing Commander Academy in the year 2655. Often thrust into battle against the mighty and ruthless Kilrathi race, the crew must master daring manoeuvres and veer through constant danger to save the world. Sedate and honorable Maverick, devil-may-care and impulsive Maniac, and serious-minded, cautious and competent Archer make up a quarter of the cadet wing at the academy under their brilliant, if argumentative, captain, Commodore Tolwyn.

The set should be available for preorder at US retailers next week; eager buyers (and Canadians) can go ahead and place their order with Amazon Canada.

BREAKING NEWS: GOG Releases Ultima IV, V, VI Package!

More Ultima! GOG has released a package of the Ultima series' middle trilogy--Ultima IV, V and VI for just $5.99! You can purchase a copy here. This is exciting news for Origin fans everywhere. Although Ultima IV was already free, it's still included in this package! All three of these games predate Wing Commander, so there are no great references... or are there? Check back today, as we run a number of updates connecting Ultima V and VI to the Wing Commander saga! (And, as always, be sure to check Ultima Aeira for serious celebratory Ultima updates!)

Chris Roberts In and Around Ultima V

Ultima V is actually Chris Roberts' first credit at Origin Systems! His role in the project was largely support, but he was listed as one of the game's designer in the finished release. Following Origin tradition, players can actually find and interact Chris in the game itself! He appears as a farmer named Christopher (aka "Dibbs") in West Brittany. Here is his full conversation tree--which culminates in his explaining that he's working on something called Times of Lore... the first game he released at Origin!
Christopher
You see: a dashing young farmer.
Christopher: G'day, {name}!
Player: job
Christoper: I fiddle in the fields to keep me fed.
Player: dibb
Christoper: I see thou hast been speakin' with Phillip.
Player: phil
Christoper: He's me mate!
Player: mate
Christoper: Friend.
Player: fidd or fiel
Christoper: I pride myself in a job well done, even if one does not enjoy it.
Player: enjo or job or done
Christoper: What I really enjoy is writing works of fantasy.
Player: writ or fant
Christoper: I'm currently working on an epic called 'Times of Lore!'
Player: time or lore
Christoper: I hope to have it published soon.
Player: soon or publ
Christoper: Through Origin, of course. Wilt thou buy it?
Player: (any)
Christoper: Then I'll be of little help to you in the future!
Player: y
Christoper: Good! Enchanted, I'm sure, to have met such an enlightened soul. What a nice chap thou art.
Player: bye
Christoper: Ta, mate.

Changing the Face of Ultima

Christopher--and Times of Lore--would get the last laugh. When Richard Garriott redesigned the Ultima interface for Ultima VI, he based the streamlined user interface on the one used in Chris Roberts' recent hit! Shay Addams' The Official Book of Ultima records: "But the most sweeping change would appear in the interface. Influenced by the icon-based interface of Chris Roberts' Times of Lore, Garriott streamlined Ultima's 26 commands into ten icons, one of which was new. In previous games you would "ignite" a torch, "jimmy" a lock, and so on; the new "use" commands could be used for several such actions, reducing the necessary number of commands for the player to master and simplyfing the design work." (pp.83-84) You can see the change below--a great early example of Chris Roberts' cinematic sensibilities changing the face of gaming.

Sutek and Seggallion

It turns out a pair of Ultima V/VI characters are also TCS Tiger's Claw fighter pilots! If you boot up Wing Commander I's arcade TrainSim, you'll see a list of other players and their high scores. Two names that may appear are "Sutek" and "Seggallion"--who are both NPCs in Ultima V and VI! Sutek is a mage in Ultima V who loses his mind in Ultima VI. In Ultima V, Seggallion is a retired pirate... and in Ultima VI he is a knight from another world trapped in Brittannia who can accompany you in the game (going even further back, he originates as the main character in Origin's Knights of Legend). For good measure, a star in Wing Commander I's Vega Sector map is also named Seggallion! He gets around. You can learn more about both characters (including information on their appearances in other Ultima games not yet available via GOG) at the Codex of Ultima Wisdom.

A Match Made in Heaven

This isn't the first time Ultima VI and Wing Commander have lived together! As early as 1991, Origin had the idea to bundle the two titles together in a single value-priced release in the hopes of cross-pollinating between fans of both franchises. An Ultima VI/Wing Commander package was even one of the first CD-ROMs put out by Origin, and it went on to be re-released multiple times through Software Toolworks. These releases were especially cool in that they came in a full box and included all the manuals and artifacts.

Aren't You the Guy from Ultima?

Wing Commander IBM PC Credits Chris Roberts wasn't the only Wing Commander veteran to work on the second Ultima trilogy. In fact, we've run the numbers and nearly two thirds of the Wing Commander I team actually worked on Ultima IV, V or V! Here's the full list:
Chris Roberts - Ultima VI
Warren Spector - Ultima V
Steve Beeman - Ultima VI
Paul Isaac - Ultima V
Herman Miller - Ultima V, Ultima VI
Steve Muchow - Ultima V
John Miles - Ultima V, Ultima VI
Keith Berdak - Ultima VI
Daniel Bourbonnais - Ultima VI
Glen Johnson - Ultima V, Ultima VI
Denis Loubet - Ultima IV, Ultima V, Ultima VI
John Watson - Ultima VI
Steve Cantrell - Ultima VI
Marc Shaefgen - Ultima VI
Greg Paul Malone II - Ultima VI
Mike Romero - Ultima VI
Jeff Shelton - Ultima VI
Mike Harrison - Ultima VI
Cheryl Neeld - Ultima VI

Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

Another Arrow Achieves Assembled Appearance
2014-09-18 -- Mlourenco has taken the first steps towards building one of the large 1/72 scale kit Arrows designed by Klavs. In order to keep the cost of 3D printing down, this design is manufactured in pieces and assembled as a kit. Putting it all together is the easy part - the real artistry comes during the paint process!

Huge Starship Comparison Upgrades Wing Commander Ships
2014-09-17 -- Death noticed that Dirk Loechel's massive sci-fi size comparison graphic has received a "final" update. Although it's possible that the project will never really be complete, the creator believes he's done his last major update for at least a long while. Compared with the last big revision, a number of the Wing Commander ships have been cleaned up with new art.

New Chris Roberts Bio Covers Decades of Creativity
2014-09-16 -- US Gamer has posted a lengthy profile on Wing Commander creator Chris Roberts. It begins by covering his early years learning to program and then details the growth of his expertise and fame at Origin. There's also a candid conversation about his decade in the movie business, including his thoughts on the development of the Wing Commander Movie.

Kilrathi Islands Location Pinpointed in Britannia
2014-09-15 -- The Ultima Codex has done some further investigation into Ultima Forever's Kilrathi Islands that we shared last month. Using clues from the images, they've located the specific area where this exists on the mega sized world map for the game. They have also provided some interesting back story about what that region was intended for and how there may not have been a way to visit directly.

Alternate 'Heart of the Tiger' Credits Revealed
2014-09-14 -- AD was spending some leisure time perusing the data tre files from Wing Commander 3 when he stumbled upon an interesting easter egg! His hacking revealed a set of alternate spoof credits for the game, and there's more in-jokes in there than you can shake a stick at. One famous example is the callsign of Prem "Wipeout" Krishnan who earned his name after inadvertently deleting Strike Commander's source code in progress!

Let's Play Wing Commander III and Standoff
2014-09-13 -- Some time ago Ilanin finished documenting his playthrough of Wing Commander 3 and Standoff, and the entire, massive thing has now been included in the Let's Play Archive for posterity. Each elaborate entry includes story commentary, screenshots, gameplay footage and background information on ships, characters and events. Check them out here!

EA Checks Up On WC3 Cast
2014-09-12 -- Electronic Arts has published a Where Are They Now? feature on the actors of Wing Commander 3. It doesn't actually give you as much information as simply browsing all of the actors' pages from IMDB would, but it's a little bit amazing that EA's Origin is publishing articles on The Heart of the Tiger in 2014.

Transverse Saga Continues To Unfold; Game Evolved From WC Online Pitch
2014-09-11 -- The launch of Piranha's Transverse space sim has been interesting, to say the least! There had been rumors for some months that the developer's next game would be a licensed Wing Commander title, so their countdown was being closely watched by some Wingnuts. When the game was revealed as a brand new property, it appeared that the speculation had been unfounded.

Kilrathi Invaders Gain Advanced Superiority Fighter
2014-09-10 -- Klavs has another Kilrathi ship up his sleeve, and this one's a fierce fighter! The Hhriss, as it appeared in The Secret Missions 2 alongside the Snakeir, is a very predatory design shaped around agile wings and powerful guns. Klavs has done a great job accenting the design with color and stitching together armor plates to give the ship an especially tough look.

Keep Your Nose Art Clean
2014-09-09 -- LOAF was doing some archeological digging the other day and found some nifty pieces of Wing Commander Movie history. The first is a large nose art decal for Knight's ship. Perhaps as a Broadsword pilot, he never needed his Rapier customized?

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