Movie Crashing Patch Patched Up to 1.2

Mash has updated his Kilrathi Saga WC3 movie crashing patch to be even more compatible with modern systems. The program works to prevent a bug that disrupts KS WC3 during movie playback, and it also incorporates various speed fixes. However, due to its DirectX implementation, the patch was incompatible with the awesome DirectDraw Hack. The new update now allows the two to be run simultaneously! Pick up version 1.2 of the movie fix here.
This patch is an attempt to fix some of the problems associated with running the Windows version of Wing Commander 3 on modern OSes and on modern hardware. This release includes a fix for the 'Ingame Movie Crashing Bug' and a slowdown fix for the Nav Map Screen. I've also added a series of slowdown fixes for the Pre Flight Power-up Screen and added an ini file where you can adjust the slowdown delays to your own liking.

Installation details can be found in the included read-me 'Wc3_KSaga_Patch.rtf'. The read-me also includes some info on how it all works.

De(s)cent Free Space Sim Engine Simulates Universe

Dran is always looking out for fellow Wing Commander modders and wanted to share his latest find. The aptly named Space Engine is a free space sim engine for Windows that actually looks pretty decent. There's a sample video available at their website, and the core program itself is about 400 megs. Even if you're not a modder or the engine isn't suitable for your project, it's touted as an educational tool and looks like a lot of fun to fly around in.
Basic Controls

* Left Mouse Button – Click to select object, Click and hold to look around
* Right Mouse Button – Click and hold to rotate around selected object
* Mouse Wheel – Change velocity
* F1 – Options
* F2 – Solar System Browser
* F3- Find-by-name menu
* G – Go to an object
* Shift + G – Go to an object’s surface

There are a ton of controls for the game. Simply open the ‘readme09_eng” file in the Space Engine folder to find a full list.


Wing Commander CIC - Visit the front page

Official news, fan projects and topics of particular interest to Wing Commander fans.

Play The Flat Universe Alpha Now!
2014-10-30 -- The first playable edition of top-down shooter Wing Commander Flat Universe has been released! The Maslas Brothers still consider this a 0.5 alpha version, but it already looks like a lot of fun.

Crusader: No Remorse Goes Free On Origin!
2014-10-29 -- Electronic Arts' Origin service has announced its newest On The House game, Crusader: No Remorse! Crusader is an Origin Systems isometric shooter renowned for its rich setting, interactive environments and exciting action. After two games were released in the series, its lead designer, Tony Zurovec, left Origin to found Digital Anvil with Chris Roberts and now works on Star Citizen at Cloud Imperium Games Austin.

Antares Rocket Fails At Launch
2014-10-29 -- Yesterday's departure of an unmanned Orbital Sciences resupply module resulted in a large explosion shortly after liftoff. After half a dozen routine private resupply missions to the ISS and a lengthy stretch of diverse and successful exploratory ventures over the last several years, the mishap came as a bit of a shock. But it serves as a reminder of the difficulty and complexity associated with all space travel.

X-Wing & Tie Fighter Released on GOG!
2014-10-28 -- Classic '90s space sims X-Wing and Tie Fighter were released this morning via Good Old Games. In both cases, these are the special CD-ROM editions that come with all expansions and enhanced graphics & sound. Official strategy guides are also an extra bonus.

Alternate 3D Printing Resource Allows Resizing
2014-10-27 -- Klavs' latest 3D printing experiments have put his slick new Rapier front and center. The ship is now available to order from Sculpteo in unpainted plastic or resin and a fancy prepainted color variant. One major difference between this vendor and Terran Fleet Supply at Shapeways is the scalability.

Video Puts A Positive Spin On Kilrathi Concept Ship
2014-10-26 -- Howard Day has posted a slick animation of his Drak'thli. The ship was originally designed by Feng Zhu, who was commissioned to create concept art for an unreleased Wing Commander game that would have occurred after Secret Ops. Although it's not exactly like any other Kilrathi vessel that appears in the game, it fits into the WC3-era design scheme extremely well.

Latest Renders Bring New Armor Textures To Bear
2014-10-25 -- ScoobyDoo's interpretation of the cult favorite Bearcat fighter has been further refined in a new update. Enhanced techniques have allowed him to give the metal hull a better finish. The typical Confed markings are missing, but below Scooby explains how they can be modularly added in the FS2 engine - where most of his designs take flight.

Orchestra Warming Up For Wing Commander Album
2014-10-24 -- Lots of exciting news from George Oldziey today. Production of the Wing Commander live album (orchestra and choir) starts at the end of next week, and George has hired a professional film crew to document the process. And one dedicated fan with a talent for music has managed to score himself a seat in the orchestra...

'Exploring Believability' Explores Wing Commander
2014-10-23 -- The quirky Exploring Believability blog has posted an analysis of Wing Commander. Topics include typical subjects such as the setting and game mechanics, but they also briefly touch on morality and conceptual balance. Although elements of the later games continue to pop up in the discussion, the primary focus seems to be on the first game in the series - his issue with never "commanding wings" is resolved after a couple games.

YF-44 Fans In Good Company Here
2014-10-22 -- SabreAce was inspired by Klavs' recent Rapier renders to build a couple of stylish accompanying pieces. The first is a silhouette logo that would fit anything from Confed letterheads to decals affixed to a fighter itself. There's also a patch design that could be used for development team jackets/jumpsuits.

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