|Maximum Yaw||5 dps|
|Maximum Pitch||5 dps|
|Maximum Roll||5 dps|
|Rotational Acceleration||3 dps2|
|Turreted Maser (10)
Turreted Medusa (4)
|Engine Shield Emitter||1200 DP|
|Bridge Shield Emitter||1200 DP|
|Turreted Maser||600 DP each|
|Turreted Medusa||800 DP each|
|Source||Origin's Official Guide to Wing Commander Prophecy|
Wing Commander: Prophecy
- Appears in Mission
- C3a: G'wriss - Cruiser Assault
- C3b: G'wriss - Hydra Fleet Assault
- DL2: H'hrass - Cruiser Group Assault
- E4a: T'lan Meth - Kilrathi Rendezvous
- G2: G'mar - Extermination
- H2b: Hrissith - Devastator Mine Sweep
- H6: Hrissith - Painting the Target
- I3a: Kilrah - Dreadnought Support Assault
- I3b: Kilrah - Cleanup
- L2: Hellespont - Jump Point Standoff
- L3: Hellespont - Last Stand at Alcor
Origin's Official Guide to Wing Commander Prophecy
This Alien ship is a bit larger than a Confed cruiser, although size is not necessarily an indication of quality. More to the point is that the Hydra's anti-ship armament is also superior. It carries numerous Maser turrets and a hefty supply of missiles. Its shields and armor are of moderate strength.
There are shield emitters for the engines and bridge.
Wing Commander: Secret Ops
- Appears in Mission
CA - 2 Hydra
MESH NAME: MARLIN.IFF
Mission Role: The type of missions this ship was built for
Jump Capable: Yes
Max Speed: 180 kps
Max Y/P/R: 7/5/5 dps
Acceleration: 50 kps2
ID Sensor: Unknown
Shield Strength Fore/Aft/Port/Starboard: 3000/7000/5000/5000 cm equiv.
Shield Recharge Rate: 500 cm equiv.
Armor Strength Fore/Aft/Port/Starboard: 300/700/500/500 cm
Guns: 3X anti starship alien plasma cannon, 1X anti starship torpedo bay, 10X anti-fighter Laser turret, 8X Flak cannon, 4X anti fighter missile turret
Follow rules for: Wing Prophecy Sized (larger) - Cap Ships.
Constituent parts: Engines, Bridge, Hangar bays, Turrets, Radar, Con Towers, all weapons.
Shield Emitters for: Engines, Bridge, Hangar Bays.
Target ID: Marlin Cruiser
Length: approx. 750 meters
Mass: approx. 30,000 metric tonnes
Description: The alien cruiser is a fairly straightforward vessel, somewhat larger than its Confed counterparts but similar in role and capability. Its anti-shipping armament is based on gunnery, and is generally superior to its Confed equivalents. Anti-fighter defenses are somewhat superior as well. Both shields and armor are moderate in strength. Entirely unlike Confed cruisers, it carries a small hangar region for the support of several fighters. These are usually Interceptors, though it is believed other types can at times be accommodated.