DefianceIndustries has completed the first large scale base for the Secret Ops Model Upgrade Pack. This is a cool design, and the tiny little flight deck is a nice touch. In addition to making it much more detailed and gorgeous to look at, he's also significantly amped up the destroyability. There's potential to take out individual components for a future project, which is pretty neat. Enjoy the pictures!
Further updates! Got the first of the major stations imported: the Confed Relay. It plays a larger role than the other stations, especially in WCP where Blair lands on one only to get subsequently captured because Blair and Decker's marines apparently missed the 8-foot tall bug hanging out in the landing bay sipping a Mai Tai - or the obviously alien fighter which launches from the station from one of the two landing bays which are currently full of Tigershark and/or Hercules LC...oh well, it's best not to think too hard on it!
One of the other improvements to this mesh is that it now will actually be destroyed. The original simply replaced the destroyed components with...themselves! So really if you destroyed a relay in vanilla WCP or SO, it would basically just turn gray on the HUD and make exploding sounds (because the only hardpoints were in the mesh). I know, I know - it was never meant to be destroyed. But now it can be used in future projects (were someone so inclined) and it could be destroyed and actually look good.
There are two versions of it actually - I made an original version with a single destroyable mesh so as not to affect game balance, there is another version where the core, hangar, and individual antenna are separately destroyable - however the only way to totally destroy the relay on the second version is to destroy the core and the 4 antennae.
I also tested the docking pathing for WCP, the LC and Tshark land appropriately.
Roberts Space Industries Passes Go, Collects $200 Million
Chris Roberts announced today that proceeds towards Star Citizen and Squadron 42 have now surpassed $200 million. This incredible milestone comes a bit over six years since the project launched and comes from 2.1 million different gamers in 171 countries. (2018-11-17)
Watch the French Resistance Achieve Victory Against the Kilrathi
DocteurJ is back with another extensive stream and commentary on the Wing Commander series. In this episode, he's flying the final mission of Wing Commander 3 to cap off his summertime playthrough of the game. As you're already aware if you skipped ahead and pressed play, DocteurJ is helping make sure Wing Commander fandom lives on in the French gaming community. (2018-11-16)
Japanese Advertisements Highlight Intriguing Ports
Here's a couple of really cool Japanese advertisements that LOAF recently came across. As is common in the country, they're chock full of text and liberal with the exclamation marks. The first is a small embedded ad for the Mega CD port of Wing Commander 1, which was the only version that got full speech as it was transferred to the disc-based format. (2018-11-15)
Art Portfolio One Step Closer to Production
Mike Winterbauer reports that he's finished putting together the dedication page in his Wing Commander Art Portfolio with all of the project backers who pledged at the appropriate $25+ Book threshold. For a limited time between now and when the material soon goes to print, he's put out a call for anyone who missed the end of the campaign and wanted to upgrade to be included. If so, send Mike a message. (2018-11-14)
Flying Pancake Complements Two-for-One Salthi
DefianceIndustries has moved over to Kilrathi ships as he fills out his WC1 fleet, and the first two fliers are the Dralthi and Salthi. We've seen a hundred Dralthi variants over the years, and they just never get old. This one is as gorgeous as we've ever seen, so it's just a treat. (2018-11-13)