Former Origin veteran Raph Koster recently published a new book titled Postmortems: Selected Essays Volume One. Available first in digital formats, you can now also get the hefty, 702 page paperback edition. Mr. Koster was lead designer for Ultima Online and went on to develop the ill-fated Privateer Online before moving on to Star Wars Galaxies, Everquest and many others. The postmortems book contains critical analyses and after-action reports on many of the games that he worked on throughout his long career. We've previously highlighted a few snippets on the proposed commerce system in Privateer Online meant to tease the various sections of the book. It promises to provide some fascinating insight behind the scenes of game development. The B&N Nook digital download is priced considerably cheaper than the Kindle version, while Amazon seems to have better pricing on the paperback version.
Few game designers have shared as many lessons learned as Raph Koster. In a quarter-century of writings and talks, he has offered up game design lessons, online community theories, and candid self-evaluation.
This first volume of a three-book set of selected essays collects previously written postmortems and many brand new pieces. They are accompanied by historical material such as posts written for players, chat logs, speeches, design sketches, and more. The result is an inspiring historical look back at the development of virtual worlds.