BES has been quietly working on a neat addition to Star Trek Bridge Commander. So far he's managed to import the Vesuvius class carrier and is currently working on integrating the Excalibur and Thunderbolt fighters. Bridge Commander is several years old now, but the game has an active modding community that develops new ships and artwork for the game. In order to eventually use the Wing Commander ships, players would need the game's official 1.1 patch, Foundation plug-in, newest shuttle launching framework and newest Quickbattle files. We'll let you know when everything is polished up and a download pack is released.
A lot of people working on mods and fan projects have claimed to be "busy with work" lately, but Flight Commander developer eddieb is going to prove it! When he's not developing new ways for fans to create their own Wing Commander campaigns, Eddie Benowitz is a programmer for NASA's Jet Propulsion Laboratory in Pasadena, California. The site will be hosting an Open House in two weeks to showcase the exciting high-tech projects being developed there. This is a great opportunity to simultaneously meet a fellow WC fanatic and check out the world's most advanced flying robots at the same time. Visit Crius.net and let him know if you plan to stop by.
I'll be giving demos of our robots at JPL's open house this year. You can visit on either Saturday or Sunday, May 20th and 21st. The lab is open to the public, so you'll get to see the sort of fun toys we get to play with. Please let me know if you plan to make it, I'll be demoing in the Formation Flying Lab.