Last month we reported about Zeckensack's Glide Wrapper and its ability to allow modern video cards to run Prophecy and Secret Ops in 3dfx mode. At the time some people had difficulty running the 3dfx Test. Theo discovered a tip that has helped some people get the test running. After downloading and installing the wrapper, run its Configurator and try the 3dfx Test. Make sure you right click on WCP3DFX.EXE, go to the Compatibility tab and enable Windows 98 compatibility mode, or else the game will definitely crash in Windows XP. If you still encounter an error, rerun Zeckensack's Configurator and try lowering the texture memory amount.
Texture memory: You can select 2MB, 4MB, 8MB or 16MB. Generally more is better, but there are two possible reasons to go with less. First, some games use, um, interesting texture management schemes that do not work well with the wrapper and the OpenGL driver behind it. These tend to run smoother with less texture memory. Second, games that were not designed to handle large amounts of texture memory may simply crash. There have never been real Voodoo I boards with more than 4MB of texture memory, so this kind of "bug" was impossible to detect in that era.
Many of us have vivid memories of lucky Wing Commander fans splurging on the $150 Pure 3D Voodoo 1 card with 6 megabytes of memory. Nobody ever needed the card for any other game (besides Secret Ops), but everyone was happy to spend the money to get the best Wing Commander experience possible. The 3dfx Test was everyone's first taste of the exciting Vision Engine that was in the works. Although it's almost eight years old, the game is tons of fun and still looks amazing today.
Score as many kills as possible before the clock reads 5:00. Click "Discuss" below and post your high score!
Sure, you've played Prophecy... but did you ever play the demo? If not, you're missing out on a special little chunk of the game. Unlike most game previews, the Prophecy demo contains regular plot missions not available in the retail game. There are four missions that fit nicely in to the game's storyline, but if you'll only see three on your first try due to the branching story. You can still download the 38 meg demo from Electronic Arts' FTP server here. You can also download the demo movies pack, which adds a few basic scenes such as your ship launching and briefing introductions. There's even a German version linked from our Files section if that's your preferred language.
Wing Commander Meme of the Day: Pills That Make You Stare
We just need to invent pills that make people play the WC CCG now... (2019-02-16)
Tune in Thursday for ALL WINGS CONSIDERED
The Combat Information Center team is proud to announce that we will be launching the Wing Commander community's first-ever weekly streaming show. The first episode of ALL WINGS CONSIDERED will air on YouTube this coming Thursday, February 21st at 7 PM Eastern. All Wings Considered is a live, weekly and informal look at the Wing Commander universe and fandom which includes gameplay, behind the scenes stories, community news and an ever-growing collection of regular segments and features! (2019-02-15)
Happy Valentine's Day
The Love Arrow continues to warm our hearts in this cold month. It seems physically smaller every year though. (2019-02-14)
Empire at War Mod Creates Unique Matchups
SciFi at War is an interesting mod for Star Wars: Empire at War that we recently stumbled upon. It mashes up different franchises, such as Star Wars, Star Trek and Battlestar Galactica, into one mega game. The video below shows various Halo ships fighting craft from Wing Commander. (2019-02-13)
Wing Commander Performed by Another Swedish Orchestra
Wing Commander has once again appeared live in concert! This time the WC1 music was performed by the Malmö Symphony Orchestra at the February 9 Joystick 11.0 convention (translated). (2019-02-12)