Howdy ho. Last chance to play Trivia Game Three ever is today. Week 52 answers due asap. Easy fun week. Happy happy joy joy.You heard the man! You can either email Chris your answers, or use our form.
Time crisis is a tribute to the Wing Commander and Star Trek universe. It is an original fan project and is planned to be a simple yet addictive 2D Prince of Persia style game. However, the gameplay is aimed to be a lot more advanced and also involve team strategies. They are using the Mappy Map editor to create the maps and C++ to make the program.If you want to help, you can mail the project leader here
I have made myself a few LOD's due to no response from that last post...framerates seem to be up a lot with them ... but they're so awful that they only work for meshes 2-5 pixels of size...anything bigger and I don't have a proper LOD.... if anyone has ideas please let me knowSo if you know what "LOD"s are or you can do a great impression of a mass driver, etc, then email Hellcat!
Vegastrike Beta is ready, however, there's a catch...In order to release to the public I need some original, free sounds... If you have some .wav's or .mp3's lying around on your computer that match one of the following (they also need to be high quality, I don't want junk sounds...at least 22050) descriptions, please send to me or contact me to arrange transportation if they're larger than half a meg or so...
To release vegastrike I need at least 1 of each of the following:
a) laser sound
b) mass driver sound
c) explosion sound
d) loopable afterburner sound
e) shield hit sound
f) armor hit sound
g) hull hit sound
h) missile firing sound
i) assorted weapon sounds
j) loopable beam weapon sound
In addition vegastrike would be very happy to include any of your uncopyrighted music for the final release. If you think you're a good composer and can write tunes, please make some spacey themes. Currently vegastrike will play tunes from the following 3 themes:
a) peace b) battle c) panic
if you have some music that isn't copyrighted that fits one of those bills, please send it to me.
Thank you for your time
Welcome to Game Three, Week Fifty-Two Trivia. This is the final week of Game Three! Thank you very much to everyone who has played over the past year. It's been an especially tough and busy year for me, and seeing all the enthusiasm and continued interest in the vast history of the Wing Commander universe has been extremely encouraging each week.You can also use our form to send your answers.
We're going to take a short recess after this week and break for a time before beginning Game Four. No firm timetable has been set, but we'll probably take about one to three weeks off. You'll hear about Game Four at the CIC main page as soon as we've made some decisions. I hope that the one hundred Game Three players and more return for our new game shortly.
Anyhow, on to the last set of questions! They're not really trivia questions in the traditional sense, but your answers are worth credit and will help us form the basis of Game Four. They're for you to just get your ideas down on paper and have some fun. Please email answers to ChrisReid@wcnews.com. Be sure to include a name you would like to be known under for the Scoreboard. Have your answers in before this coming Sunday (October 28, 2001) to ensure your answers are recorded. Answers submitted early may be returned and you may be able to fix incorrect answers, time permitting. Main questions answered correctly are good for 5 points, bonuses good for 3.
New Questions for Week 52 (starting October 22, 2001):
Question 103: What form would you like the next official Wing Commander project to take?
Question 104: What is your fondest Wing Commander memory?
Bonus 52: What would be a good question to ask in Game Four Trivia?
Did I miss any?
Hey all, Raptor here.Here's Chapter 106 for your reading pleasure.
HTL continues with the second part of the Tiger Hunt series, which follows battles fought by the Border Worlders in the Loki system. As you'll recall from the first chapter, the Border Worlds carriers had headed into the ruins of Loki VI to act as bait, drawing the Nephilim after them while the rest of the Combined Fleet closes in for the kill.
This chapter picks up from there, and focuses on the Harbinger and Reaper Squadrons. The Harbingers are a veteran interceptor unit attached to Battlegroup Valkyrie. They fly Bearcats off the light carrier BWS Freedom.The Reapers are the battlegroup's top fighter killers, and fly the powerful Retaliator space superiority fighters off the BWS Arcadia.This chapter is written by Yu Fei "Phalanx" Leung, so please send any and all comments to him at firstname.lastname@example.org
SolSector.net is a free hosting service solely for Wing Commander sites. This latest part of the Wing Commander CIC is still in its very early stages so please bear with us as we finalize details. But we are still open for business!Any questions? Mail us!
We offer fan sites the following:
If this sounds like what you are looking for, you can apply here.
- Webspace and bandwidth for your site (shared between hosted sites).
- A subdomain in the form of [yourchoice].solsector.net
- SolSector.net email forwarders for your site staff
- A cgi-bin for any scripts
New Questions for Week 51 (starting October 15, 2001):
Question 101: Who was one of the first Firekkans to pioneer spacetravel?
Question 102: What situation surrounded the Kilrathi taking on majorspace flight?
Bonus 51: What's the difference between an Akwende Jump Drive and MorvanHopper Drive?
Submissions are due by October 21, 2001.
Vegastrike is almost ready to enter beta Just some sound development needs to finish... Unfortunately Vegastrike is Geometry limited.... For me to release the beta with a decent framerate I need Lower geometry ship models that I can swap in at certain distances. And I have no 3d modeller with which to shrink the number of polygons of my models! I would really appreciate it if people could take a look at the models I have here: http://reflection.dyn.dhs.org/3ds/vsorig and http://reflection.dyn.dhs.org/3ds and convert any they can read to versions with lower polygon counts so I can start specifying levels of details and support the battle of earth (>500 ships) Any help will be noted in the readme and on the website... I appreciate it! Please send me the models or upload them email@example.com If you're curious how I know VS is geometry limited: It turns out in large ship battles (eg 400+) the framerate goes up from 4 fps to 11 fps by removing reflection calculations. This indicates that vegastrike's framerate for large numbers of ships is completely limited by the geometry being drawn.
We have of course all played Elite, Wing Command, and XWing and have always wanted to play a MMP version of these games. Also, many of us read Sci-Fi and there are scenes from many books that are inspiring as well. We took what we thought was great from all these things added our own ideas and improvements and the result is Jumpgate."You can read this interview at PlayerofGames.com.
Hey all, Raptor here.You can read Chapter 105 here.
HTL continues with part one of the Tiger Hunt series, which looks at the start of the fighting in the Loki system, as the heavily outnumbered Confed and Border Worlds Combined Fleet tries to hold back the invaders. The Tiger Hunt is a 15 part story arc written by myself and another writer which follows the efforts of the Border Worlders. This chapter is written by yours truly,so please send any and all comments to me at firstname.lastname@example.org
As you know, the Border Worlds military haven't been seen in an official Wing Commader product since WC4:TPOF, which is set in the early 2670's. Because of that, the state of the Border Worlds military in the 2680s isn't known. The assumption that we've used in HTL is that the Border Worlders at the time of WC:P are at roughly the same level *relative* to the Confederation that they were in WC:4.
That's to say, most of their craft are roughly a generation (or a game, to put it another way) behind Confed's best. In WC4, they were mainly using WC2craft like Sabres and Rapiers, while Confed was using Hellcats and Excals and the like. Now, while Confed has moved on to Vampires and Panthers, the Border Worlders are still using Kilrathi War type craft, both those bought from Confed and native built craft that have similar abilities. The only exception is a handfull of advanced craft such as Retaliators and Stalkers, which like the WC4 Banshees and Vindicators, can foot it with frontline Confed craft on an equal basis.
For those interested in Border Worlds technology in 2681, please check out this web site:
- Question 99: Name the person that said: "If anything is going to happen to a pilot in the Morningstar, I want it to happen to me first."
- Question 100: Name the person that said: "And finally, Ralgha, if you won't accept my recommendation that you select another wingman then I urge you to watch your back. Blair certainly won't."
- Bonus 50: Name the person that said: "Now, I fight with men and women who would rather turn a cold shoulder then fly on my wing. And without trust, what purpose does a wingman serve?"
Hi all just thought I would inform but on Sunday (tomorrow) the 14th at 4pm EDT on the cable channel USA the Wing Commander Movie will be on. Just thought I would inform. Peace
Question 99: Name the person that said: "If anything is going to happen to a pilot in the Morningstar, I want it to happen to me first."
Question 100: Name the person that said: "And finally, Ralgha, if you won't accept my recommendation that you select another wingman then I urge you to watch your back. Blair certainly won't."
Bonus 50: Name the person that said: "Now, I fight with men and women who would rather turn a cold shoulder then fly on my wing. And without trust, what purpose does a wingman serve?"
- Question 97: What events surrounded the end of the Pilgrim War in the mid 2630's?The easiest way to submit your answers is through our web form. You can also e-mail them to ChrisReid directly. Don't forget to include your name!
- Question 98: What events surrounded the end of the Firekkans' Confederation membership in the late 2660's?
- Bonus 49: What events surrounded the end of the Kindred as it was known through the late 2790's?
Hey all, Raptor here.You can read the story here.
HTL continues with the Part One of "Fate's Edge", which is written by Kevin "Leeloo" Tan. This chapter follows the Tanfen merchant fleet which was strong armed by the Border Worlds government into helping evacuate the civilian population of Tyr, and taking them to safety in the Masa system. In the process though, the Tanfenners lost many of their own. Please send any and all comments to Kevin at email@example.com
For those unfamiliar with the Tanfen Corp, it's a large and powerful mega-corporation that deals in everything from fighter and warship construction to raw minerals to consumer goods and foodstuffs. While it draws people from every part of human society, the predominant culture both socially and in the business arena is that of the Orient, especially Chinese. It has chosen to base itself in the Border Worlds Union because Union rules and regulations tend to be more flexible than those in Confed, and is the single biggest contributor to the Union's economy. In fact, Tanfen is probably one of the top three reasons for the rapid progress the Union has undergone in the years since its independence.
Tanfen's founding families, their employees and dependants, several thousand people in all, have colonised two worlds that are part of the Union. Because of this, Tanfen enjoys a large degree of autonomy in how it operates. The colonies can set their own local laws just like other Union worlds can, subject only to the central Border Worlds government and the common law of the Union. They can also raise and maintain their own militia forces to defend themselves and their interests, subject to the jurisdiction of the Border Worlds military.
Overall, the relationship between Tanfen and the Union Government is a symbiotic one. Tanfen has more freedom than it would enjoy anywhere else, and the Union benefits immensely from the billions of Credits that Tanfen pumps into the economy in the form of taxes and wages. However, in times of trouble, Tanfen's focus on profit and looking after its own people first and foremost can put it into conflict with the Government. It remains to be seen whether the two can co-operate to their mutual advantage during the Nephilim invasion, or if the differences will prove disastrous for both.
Anyone who is interested in finding out more about Tanfen can do so via Kevin's website, which is at:
To answer your first question, I did not sample any real instruments or use any live players on WC3, though that's not the first time someone thought I did. The only sounds I used for the video scenes (all the game play was MIDI) were from the Kurzweil K2000 orchestral ROM set and a few from the Roland Sound Canvas. There was one particular solo trumpet patch in there that did sound pretty realistic in the mix.
To answer your other question, I've been involved in other projects lately as well as dealing with the aftermath of the attacks. My dad was on the 72nd floor of the WTC when it was hit. He's ok, but I was a mess for a while. I did send an email just a few minutes ago to EA legal to reopen the discussion. At this point I think it should not take too long to find out what it will cost me to license the music. Then I'll send you a note.
There are little touches that remind you this is developed by the Wing Commander folks (besides the intro title stating once for all that this is a "Roberts Brothers Production") - there's the aformentioned Pegasus NavCom cameo, and the Mantis and Celereons pull duty for the Kilrathi and Nephilim (or Zerg and Protoss - though the races aren't nearly as varied as in Starcraft). Either the folks at DA have been taking good notice of Prophecy, or bugs are just really popular baddies.You can read the whole thing here. Registered users can also vote on the review.