I've been tinkering with my workflow for remastering the WC3 PSX footage. I've introduced a new AI method for interpolating the frame rate from 15fps to 30fps (which is far more accurate than the previous method), tweaked the AI upscale model and modified my AVIsynth code. So here's another comparison video. I think this bodes well for a WC3 HD Pack V2.0 :)
Another quick update on my new WC3 remaster workflow, which I continue to tweak to try to squeeze as much visual fidelity as possible out of the PSX source material.
I picked this scene because it has plenty of long, mid and short-range shots. A lot of the scenes in WC3 are mostly shot-reverse-shot dialogue sequences (most likely a limitation at the time of shooting with virtual sets). The process continues to improve :)