t.c.cgi
Vice Admiral
Every game I've played, the minimum specs are for just getting the game to run. It realy boils down to how competent the programmers are, and whether their developers let them have a big QA department, or if they have to use the public as beta testers.
Console developers generaly can't patch a game post release, and if they did release buggy code, no one would buy their products. Unlike the PC, where for some odd reason people find bugs acceptable (Windows 95, ME, anyone?). Fact is console products are of generaly higher quality than PC products.
However, that doesn't mean I'll ever buy one. I can't very well post online, write up reports, make amatuer level 3D models, host an FTP on odd occasion, or manage a craptastic website. A PC may cost more in the end, but I get more bang for my buck. And hey, I can get a GeForce 4 Ti or 512MB PC3200 chip for 1/2 the MSRP of an XBox.
Console developers generaly can't patch a game post release, and if they did release buggy code, no one would buy their products. Unlike the PC, where for some odd reason people find bugs acceptable (Windows 95, ME, anyone?). Fact is console products are of generaly higher quality than PC products.
However, that doesn't mean I'll ever buy one. I can't very well post online, write up reports, make amatuer level 3D models, host an FTP on odd occasion, or manage a craptastic website. A PC may cost more in the end, but I get more bang for my buck. And hey, I can get a GeForce 4 Ti or 512MB PC3200 chip for 1/2 the MSRP of an XBox.