I wonder what the Isp of each Wing Commander craft would be, considering that WC does not take into account inertia...
For those who don't know (like me a few weeks ago, before the related Astronomy course ), Isp is the specific impulse of the engines, i.e. the "fuel efficiency"...
But what am I saying? We're getting into hard-core specific stuff here...
Well there are a few things to take into consideration, though it seems that they can fly at their maximum non-burn forever, and then can replace it with the ram scoops. I guess you could hold down the afterburners and time how long it is before they run out. With all the minor course corrections and adjustments fighters make i dont think inertia is something that can be counted on to get a fighter anywhere, though it comes in handy for the auto slide
Perhaps we should limit the discussion to mere spacecraft...
For example, to get a Space Shuttle to Mars in a sufficient amount of time, you could achieve high speed by constantly accelerating during the first half of the trip, and decelerate through the other half, but an ENORMOUS amount of fuel would be necessary for that: NOT possible.
Therefore, we must count on inertia, because we want the shuttle to be as light as possible...
I think that each kilogram sent into space costs NASA $10,000, makes you think where most of the money from taxpayers goes...
Clearly stored fuel *is* a requirement, despite the fact that ramscoops can gather hydrogen... because we often see tankers delivering fuel (in WC1, 2 and 3, at least).
Ok, so from where did the term "Bussard intakes" come into my mind?
(no need for a surgical operation and subsequent exploration of my brain, I just need an answer... )