criticalmass said:
Actually, it was mor a strategy to stop the infighting. Pour lots of heavy content into a critical situation, and usually people forget what they were arguing about, becaise they see problems,
problems...
PROBLEMS!!
Right now my main problem is getting some subunits to behave nicely as far as collisions go without having to touch vegastrike.exe , this will be used for mines and minefields. The other thing is that the art aspect needs a ton and a half of work and I can't do it because I don't really go beyond stick figures...
criticalmass said:
The only thing that remains for me to ask is: There has been some agreement yesterday in IRC or elsewhere about who's responsible for what - so could anyone pleeeze publish that? Or are there still open points to discuss?
As I understand it:
* I will work on whatever I feel is necessary.
* LOAF feels he must be at least nominally in charge, so let's let him and be done with it.
* LOAF is the arbiter for anything related to canon. WCU will be less strict on interpretation than Priv Remake, but when there IS information from canon sources, it will be used.
* Canon compliance on little details (e.g. drayman turrets) will be dealt with after we have a complete framework.
* Anyone is welcome to sign up for a slice of the TODO file and, well, do it
