New Capship

Stealth_C^ said:
sigh...Destroyers can kill battleships and carriers, yes. But they are designed as escorts, to make sure what theyre escorting gets from point A to point B. In your original post stating what ships were for the only vessel you mentioned as an escort was a frigate. In an Arrow I can kill a kilrathi dreadnought. That doesnt mean that its designed to be a capital ship killer. Destroyers, much like arrows, are threats. Are they as big of a threat as the Vesuvius bearing down on you? No. Are they specifically designed to go out on their own to kill other capital ships for the heck of it? No. Do you ever see or hear about a group of destroyers patrolling around looking for a Kilrathi battleship to torpedo? Probably not. Do they escort other ships and try to make sure that ships like the Victory can get away from a threat should a problem arise? Yes. This is all I'm saying. Your original post said that destroyers are specifically designed to go kill other warships in packs. No mention of escort or screening anywhere in there. If you added that, I probably wouldnt have bugged you to death.

I posted -this- comment on 8/21/03, which you later did respond to. This is what I stated about destroyers:

Haesslich said:
Destroyers are escort craft, and also should be focused on ship-killing. They're more expendable, as capital ships go, than your cruisers, heavy cruisers, carriers, and battleships. They're also going to probably be the bulk of any carrier or battleship group, based on their duties. They should be fairly fast, and armed to take on other capships. As far as expenditures go, they shouldn't be -too- expensive, and speed and firepower are probably more important than armor is, though some armor is a given. They're designed, IIRC, to be sacrificed if necessary, to protect more vital craft.

They're escort craft, but their focus is less on things like providing recon and running along the edges of a fleet like frigates and corvettes, and more towards driving off or destroying enemy warships. They can only do this in packs, given the individual strength of an average destroyer is rather weak, due to their need for speed and torpedo storage space reducing the amount of armor and other guns carried.

And they -are- used to kill other enemy capships, in packs, as strike elements. That's what DesRons were used for in WW2 and Fleet Action.
 
Will someone please close this thread? The original subject has been discussed, and what's being discussed now has been driven into the ground.
 
psych said:
Wrong spelling, my bad.

(see, now you have another reason to call me a dumbass) :rolleyes:

yea u r dum :rolleyes: :p

One thing that no one mentioned that gives Smaller ships the advantage was their speed and manueverability(I know I spelled that wrong)... If Placed right, a Frigate or two or maybe a Single Destroyer could take a Cruiser down.
 
Dammerung said:
yea u r dum :rolleyes: :p

One thing that no one mentioned that gives Smaller ships the advantage was their speed and manueverability(I know I spelled that wrong)... If Placed right, a Frigate or two or maybe a Single Destroyer could take a Cruiser down.

Read my posts. They mention that speed and maneuverability is the biggest thing going for a destroyer, or frigate, and the price for it is armor and heavy guns. The extra speed that a corvette has over those two is good mostly for patrol, however - not combat against 'real' capships.
 
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ChrisReid said:
It's impractical because the Vesuvius already does everything this ship does. Further, most ships, especially Carriers, should not be tangling with Nephilim Dreadnoughts. Their shipkiller plasma weapon makes fighters and bombers the method of choice for taking them out.

Cap ship missiles?
 
Kord said:
Cap ship missiles?

Capship missiles are big - which means they take up mass and space that would be more useful for other systems. Only the older ships really had them, unless you were thinking of the Kilrathi dreadnought's huge bombardment missile tubes... or the missile systems used to launch the Skippers.

Carriers shouldn't be tangling with other capships except through fighters.
 
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