All the missiles are useful, in some situations.
For a massive firefight, you can't do too much better than the FoFs or the Tracker MIRV. Fire off a couple of those babies, and you'll suddenly have about three or four targets left. Very useful in Secret Ops, when the Nephilim attempt to...
But that's an argument against political correctness. There's always going to be that one person who gets offended, and by catering to that one person (or small group) many other's options are severly limited.
Don't get me wrong...I don't want to insult a racial group. Still, in public...
Invoking the royal "we", are we now? Why shouldn't you trust what your teacher says? What, did you only read the title of the book Lies My Teacher Told Me? Truth is subjective, but what most teachers do is an excellent service to the community. Putting up with thintellectuals is just one...
Light fighters are incapable of strapping on torps...heck, the torps in WCIII were nearly as long as the Arrow.
They talk about light and medium fighters having capship killing capability in the WCIV Novel...the Flashpak would allow them to have it.
Meh, I'd like an upgraded Dragon (or rather, Lance) fighter. I beefed up one in Secret Ops, gave it Cloudburst and Tachyons, fiddled with the missiles, and then replaced all the Vampire and Panther variants with it. Fun, fun, fun.
Building off what Nemesis said, one of the taunts used by the Retros is "Die by the very weapons you adore!" ...or something like that, as I haven't played Privateer in a while and never got around to actually completing Righteous Fire.
I never liked the Retros, personally. They annoyed the...
Good to be back, folks.
It took quite a while for new nukes to be readied...really, we only had those two operational.
And to get back on topic, personally, I felt Confed was justified Tembloring (hee hee! "Tembloring") Kilrah. As the Kilrathi would have done the same to us under the...
Yeah, you can only eject twice in WCP:SO.
The first time, they give you a cheery greeting, and the second, you get one of those "marine-yells".
I didn't eject often enough in WC2...how many times must you eject?
We all know that the most fun mission ever involves the Ella Superbase, taking out a capital ship in a FIGHTER, and tons of enemies.
That's right, "The Unwelcome" in WCPSO.
It's also the most difficult, but, well, that's okay.