I know what he's saying Knight. But when you would have it playable like that it wouldn't be the BoT anymore. Waves of enemy ships wouldn't work either. Imagine, 5 huge carriers, with couple HUNDRED of cruisers, frigates and destroyers around them, thousands of fighters and missiles.... Waves just wouldn't do, it's all going on at the same time. And I also have a P200 32RAM, and it can do better than 5 capships at a time in SO (in some other games too). The fact is that the Prophecy/SO engine was very well done. It looked, and still does, great and it has very small requirements. It allowed big numbers of different fighters with mulitple capships at one time.