Hm... I'm still pondering whether auto-point defense for turrets is a good idea or not. This will only work for missiles that are headed for the ship using point defense, right? Or do turrets auto-fire on any (enemy IFF?) missiles in range? Will do. I just hope I don't run out of missiles anytime soon, else you'd have to patch some more in. Goody! Since the missile QuailPilot noticed is still there, I guess this only works in future turns, right? With so many things going on, that's hard to tell, but at least there were no explosions or any other possible "non-objects" at that time. Do missiles or chaff count as non-objects? Okay, I just thought it might be easier to do it the other way - if it's not, don't bother. The list is fine (and probably better in the long term anyway). Well, I'd settle for an overpowered Sabre myself. At least I could test chaff, torps, turrets and afterburner movement (evasive action) that way. Not sure if we don't need any more phase 4 testing... I guess we should still keep an eye on those bugs that keep coming up, but if we can do all the work in phase 5 as well, then everything's fine with me. Maybe we (as beta testers) should keep track of our in-game orders, just in case something goes wrong.