Kraken-class cap ship killer

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Type Cap Ship Killer
Primary User Nephilim
Maximum Yaw 5 dps
Maximum Pitch 5 dps
Maximum Roll 5 dps
Acceleration 15 k/s2
Rotational Acceleration 2 dps2
Maximum 60 kps
Heavy Plasma Gun (1)

Capital Ship Plasma Gun (1)

Turreted Maser (13)
Engine 2800 DP
Engine Shield Emitter 800 DP
Bridge 2800 DP
Bridge Shield Emitter 800 DP
Turreted Maser 800 DP each
Source Origin's Official Guide to Wing Commander Prophecy


Wing Commander: Prophecy

Mission Appearances

Origin's Official Guide to Wing Commander Prophecy

The primary purpose of the Kraken is that of a ship killer -- to locate, target and expeditiously destroy the capital ships of the opponent. It's remarkably good at this. There is no good Confed counterpart to the Kraken.

The Kraken has an extremely powerful weapon mounted at the prow -- a Plasma-based weapon unlike anything the Confed has developed. I tis capable of shredding the shields of almost any Terran ship with one blast. The system takes an enormous amount of energy -- in fact, it is believed that the majority of the ship's energy is diverted to the forward cannon prior to firing. This does not happen until the moment before the ship is used, however, and this the cannon remains uncharged until moments before it is fired.

All in all, it is not the most subtle of ships in the Alien fleet, but it is definitely one of the deadliest.

In an attempt to make the Kraken faster and more capable of gaining proximity to its targets, the Aliens designed it with only moderate armor beneath formidable shields. This is a liability that it compensates for by carrying a small number of interceptors for support.

It has shield emitters for the engines and bridge.


SSK - 1 Kraken
Mission Role: The type of missions this ship was built for
Cloaking: No
Jump Capable: Yes
Max Speed: 180 kps
Max Y/P/R: 10 dps
Acceleration: 60 kps2
ESM: Yes
Radar: 40000
ID Sensor: Unknown
Shield Strength Fore/Aft/Port/Starboard: 700/1100/900/900 cm equiv.
Shield Recharge Rate: 300 cm equiv.
Armor Strength Fore/Aft/Port/Starboard: 300/500/400/400 cm
Guns: 1X Super Plasma cannon, 7X anti-fighter Laser turret, 6X Flak cannon
Missiles: 0
Follow rules for: Wing Prophecy Sized (larger) - Cap Ships.
Constituent parts: Engines, Bridge, Hangar bays, Turrets, Radar, Plasma Weapon.
Shield Emitters for: Engines, Bridge, Hangar Bays, Plasma Weapon.
Target ID: Narwhal Ship Killer
Length: approx. 1200 meters
Width: unknown
Mass: approx. 50,000 metric tonnes
This starship is slightly larger than a typical cruiser, and is designed for rapidly destroying opposing capital ships. It has an extremely powerful offensive armament in the form of a prow-mounted plasma generation weapon capable of breaching the shields of almost any starship type in Confed service with one shot. This weapon apparently diverts energy from other systems to charge, and as such is not activated until just prior to firing. It is also relatively short-ranged, requiring the ship to streak fairly close to its intended target before firing.
Fortunately, the ship-killer’s anti-fighter defenses are stiff but not overwhelming, and while heavily-shielded it is only moderately armored. It carries only a few Interceptors for indigenous fighter support.