Where are the editing regulars?

Wich guns you put on it? Is for the UE?

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Well, its classified... i mean, i could tell you, but then i have to kill you...
 
Started with lasers then switched to dusters. Even tried hv plasmas for a bit
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Definately not for UE. For certain other fan made missions.
 
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Well, it doesn't matter if the Goran has torps, because it won't really get a chance to appear in UE
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.

I don't have the UE Intrepid. I'll have to check with Pedro.
 
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Did you both got the e-mail i sent? Q, this new version of the kil debries shouldnt give you any problems.
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Well, its classified... i mean, i could tell you, but then i have to kill you...

[This message has been edited by KillerWave (edited July 13, 2000).]
 
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Q, thanks for the Armada iffs, but can i have a list of the ships that are in Armada? Dont have a clue...

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Well, its classified... i mean, i could tell you, but then i have to kill you...
 
Roger that. It did crash once with the Kilrathi debris, but it worked afterwards. I can't even fly through it
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. So yeah, until further notice, Killie debris is fine.
There are troubles with the Confed transport though. I don't know what an omegam.iff is, but it says it needs it.
The Avenger VDU is fine
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.
 
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Another ship file? Why is everything so damned dark in SO? I'd forgotten how bad it is. Those sports sure take a few hits. I wonder what killed 'em when they were alive.
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[This message has been edited by Death's Head (edited July 13, 2000).]
 
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Well, I had two plasma turrets firing plus my full guns and missiles. You give me a list of dead ships that would take that and I'll have Mad Hatter eat your hat or something.
 
Oh, my mistake... I had switched it with the B5 omega i had made in wcpedit, erase the Cdeb.iff in the ships directory and i will send it right away.

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Well, its classified... i mean, i could tell you, but then i have to kill you...
 
Yeah, they do take a few hits
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. Nothing a Devastator can't handle though
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.

KillerWave, here's a list of ships in Armada:

[Confed]
Arrow - Light Fighter
Phantom - Light/Medium Fighter
Wraith - Medium Fighter
Gladius - Heavy Fighter
Banshee - Heavy Fighter/Bomber

C_Cargo - Transport
Ccarr - Carrier (TCS Lexington, heavy carrier of some sort)

[Kilrathi]
Dralthi - Light Fighter
Shoklar - Light (cloakable) Fighter
Jrathek - Medium Fighter
Korlarh - Heavy Fighter (curiously enough, it seems to be a two-seater)
Goran - Heavy Fighter/Bomber

K_Cargo - Transport
Kcarr - Carrier (KIS Shiraak, also a heavy carrier of some sort)


All the other objects are explosions, missiles, debris, and other junk.
 
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Yes but who has a hour to kill disposing of a convoy?
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That sport will do nicely as well, KW.
 
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Ok, the Confed transport works. But take caution if you go in for a closer look - it's quite easy to die if you accidentally fly inside
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They will both do nicely
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.
 
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I don't think the crew will be there to bear your inspection when you arrive.
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I'm having a tiny problem sending mail.
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I'll try to get this mission deal out by bedti...uh oh.

[This message has been edited by Death's Head (edited July 13, 2000).]
 
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Yeah, but use it in a debries field, it will create the looks of a big battle and look cooler!
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Well, its classified... i mean, i could tell you, but then i have to kill you...

[This message has been edited by KillerWave (edited July 13, 2000).]
 
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Yeah, they certainly will look neat in a debris field
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. A pity that nobody will notice the debris, because SO is so dark
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.

If you can send the mission stuff today, that would be great, DH.
 
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I think you can use the sec files from WCP.
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Well, its classified... i mean, i could tell you, but then i have to kill you...
 
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Mission 1, the fighter zones. how many fighters in each group?

[This message has been edited by Death's Head (edited July 13, 2000).]
 
Do you mean the entire zones, or just the nav points? I'll assume you mean the entire zones.
We know that originally, the Fralthi had 20 fighters. However, given the way these beasts have been modified over the years, that number is now closer to 50 (the Vaktoths use external airlocks though). Of those, I'd say about 20 are Gratha, 20 are Dralthi, and the remaining 10 are Kha'ha'hafs, shuttles, and other miscellenous stuff. Keep in mind though, that the player mustn't engage too many of them, because we won't be able to capture them if they're dead
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. Also, remember that the other Kilrathi ship can send reinforcements if necessary, so not all ships encountered are from the Fralthi.
 
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