The idea that it isn't, at least for me, is that things didn't make sense to me - up front. The quality of the movie has nothing to do with it for the sake of argument, regardless of what Roberts hoped to accomplish. Paladin being french. Angel being british. Tolwyn going from Concordia, to Claw, to Concordia again. The implication in the first Wing Commander that you're fresh out of the academy, but have already flown several sorties for a month prior - not to mention a marine assault. Like I said, it just confronts my suspension of disbelief. Even all the ships look different, and the Rapier is in active service before it even gets its first field test during the course of Wing Commander 1. I don't think it's unreasonable to say it's a stretch at all.
What you should take away from the film isn't that there must be some far-planned and otherwise unvoiced plot to hurt you, though - it's that the elements which apparently define Wing Commander for you aren't the ones which define it for the series' creators and present managers... and frankly, you should have figured that out that during one of the earlier shifts to a completely different visual style for the sake of telling the story in a new way (Super Wing Commander or at the very least Wing Commander III.) Complaining that Paladin speaks French rings hollow if you aren't already blasting Wing Commander III for turning him from a thin blond into a fat dark-haired man.
(I'm not sure if you're being obstinate on purpose about the Rapier or if you just haven't followed ten years of discussions on this; the ship in the movie is the CF-117 Rapier, a very old fighter... the one in Wing Commander I, II and Arena is the F-44 Rapier II. They're not related.)
To be admittedly indignant, I don't care what EA considers canon in this particular franchise.
Great, here's your 'I raged against the machine' medal and if you tell the chef downstairs that it's your special day then you'll get a carrot with some icing on it. Whether or not you like Electronic Arts (wooooowoooo, they make scary *sports* games!), what they consider to be part of the canon *is* important... both to future projects *and* to how we debate things here at the forums. It's fine and dandy if you don't want to think about the movie - there's lots of days when I don't - but just look at what happened here. You haven't created some kind of private nomoviesphere... you've interrupted another thread to point out how you feel about it. That's where we run into trouble.
I agree, though my point was the principle of doing so; I akin speculating on the killboard issue as legitimate as explaining away the use of Rapiers in the film.
The problem is that in your example we can cite a number of examples that disprove it... and the opposite is true of the Rapier. We've got the history right there in the Confed Handbook.
I had no complaint about the actors from the games not appearing in the movies (except for 'ol Malcolm.) I blame the confusion on the lack of clarity in my previous post; I was saying that I am more inclined to accept Academy as canon than the Film. It's less of a stretch in regards to everything else outside of the characters.
Malcolm McDowell wasn't missing for lack of trying. He was actually slated to play Tolwyn in the movie; he dropped out at the very last minute when the Fantasy Island remake that he'd filmed a pilot for was picked up.
Don't get me wrong, LOAF. I'm not attacking the movie; despite the acting of the two front-men, I enjoy it. I like the fact that it is, indeed, Wing Commander. But like Doom 3 is to Doom, I consider them two versions of the same franchise. I like the film for its own merits. Same with Academy - in fact, I love Academy.
Well, exactly the opposite for me - I'm *not* defending the movie, I'm defending the continuity and the things that the movie and its supporting materials (well, especially the supporting materials) bring into it. I'm harshly critical of all sorts of things about the movie... but that doesn't mean I want to exclude it from the games.
With all that said, I totally respect what you're trying to do here, LOAF. You're standing for the integrity of the franchise, and it's a necessary thing - I totally applaud you for it. On this matter, it's preference based on my suspension of disbelief versus yours. I'm not really on a tangent of what's right and wrong here; I think we can both argue the space between the lines forever.
I think it's something more than that. As I suggested above, in order to argue about a continuity we have to have one... so when we have a thread about Maniac (especially one that starts with the specific relationship introduced in the movie) then people have to be allowed to cite anything in the canon to make their point. Otherwise the whole system of discussion falls apart.
There's more to it than just that. I've been arguing about this for ten years... and every few years the line gets drawn a little bit further back. Oh, Chris Roberts said so? Well... Oh, you have a more reasonable explanation for so-and-so? Well... Oh, you've come up with a better analogy with a previous game? Well... Finally, EA actually included the movie in a new manual! They mentioned Pilgrims in a game! Their executive producer in charge of Wing Commander explained why the movie needed to be included in an interview! The revolution's over, the bums lost! I really, really, really, really believed we wouldn't have these threads anymore.
I understand that people, good people, don't like the movie... but it still *exists*, and coming up with increasingly elaborate excuses to pretend that it doesn't is the most awkward process we could engage in.
I would have a complain about Academy
The only one - but still I'd have.
I'd ask about StarWar'ish hyperspace in cartoon instead of instant jump...
But I will not.
May it be as it is, I say
Whether or not you experience time in a jump is a difficult question. The opinion of the *games* has generally been that you do - early ones mention 'dropping from jumpspace,' Privateer shows you going through a tunnel... heck, there's a scene in WCIV that takes place while the Intrepid is traveling through a jump tunnel. The books (and the bible) say that it's instant and that characters don't experience anything save an upset stomach. Academy, at least, is good enough to only have 'time passing jumps' be special ones - through pulsars and such.