Hello, again!
I plugged all of the ships in, and they work great!
Need to change prices and locations of the ships, again.
A couple of things:
1) The Epee doesn't have mines even though it has a hard point.
2) Using the HpCM01 hardpoint for the Cloak works!
(I ran a few tests using the Freeport 7 scene.)
3) Using a regular weapon's hardpoint for torpedoes also works.
I put together a small package...
It's 79kb without the ship files, or 1.5mb with them.
In it, Trent gets a Dagger (to be changed later to a Centurion?)
It launches to join up with King in his Hellcat...
The Donau comes in, escorted by 2 Vindicator's...
A squadron of Order Thunderbolt's comes in and destroys the Donau.
Currently...
The Hellcat replaces the Patriot, Banshee, Cavalier, and the Drake.
The Vindicator replaces the Defender, Valkyrie, Crusader, and Dragon.
(The Blood Dragon's still have their Dragon's.)
The Crossbow (available on Pittsburg) replaces the Titan.
(Hit cruise in it, and the sun comes out!!!)
The Thunderbolt (Available on the BS Missouri) replaces the Order's Anubis.
(I think that the Thunderbolt is my favorite in this set.)
The Epee replaces the Skyflier.
The Ferret's replace the Startracker and CSV.
The Hornet replaces the Hawk.
And the Sabre's replace the Falcon, and Eagle.
Only 1 real problem:
I don't have an xml editor.
(and wouldn't know how to use it if I did)
So all of the data is for the game's original ships.