Should I Switch to Driect X?
but hw much visuals will i lose
using that new visual engine it moves really slow
using direct x its the usual good fast paced stuff
but im obv lacking in the visuals department now
Just a quick question before I start to play: this new OpenGL mode - does it only scale gameflow backgrounds from stan_640.tre? Why not from stan1024.tre?
Sorry, I meant no offence.
Well, aside from working out that I still needed stan_640.tre for the OpenGL mode to run, I haven't had any problems. Everything is so much nicer than a few days ago, when I was replaying episodes 1-3.None taken, and if thats the biggest complaint it receives I'll be very happy.
Heh, it's possible we forgot that one, I guess .Edit: Not a technical issue, but I notice plot-deaths don't get reflected in the killboard.
Heh, it's possible we forgot that one, I guess .
I realise you have been working very hard on this already, but is there any chance of you working with HCl to back-port your OpenGL enhancements to the Prophecy and Secret Ops high-resolution patches in the distant future? I wouldn't mind if the pretty stars don't make it in, but being able to play at 1600x1200 is such a joy.