Bandit LOAF
Long Live the Confederation!
No it isn't, it's very clearly an attempt to be a history - including dates, people, titles and events.
There were just little things that felt...unfinished about it. For example, having to quit out of the game in between missions to read the fiction and find out what was happening in the story, as opposed to having even something as simple as a fiction viewer in the game
Or the fact that all of the "new" fighters and weapons seemed to be essentially re-skins of the Prophecy ones, with tweaked stats. It just felt like, if the game had been one that they were going to release in stores and charge money for, a quality company like Origin would have polished it up better (either that, or Origin was slipping).
And maybe that was part of the issue, too. Part of the reason it might have felt like less of a game to me (and apparently to others) may have been because it was free...we have a habit of innately judging free things to be less than things we have to pay for.
That may have the long-term benefit of forcing EA to either spill more time, energy, and monies into future projects, or cause them to abandon the franchise which another company may pluck up and do something more with.
To be fair Secret Ops wasn't commercially available as a seperate package, when bundled with Prophecy it didn't even enter into the naming, it just became the "Gold" edition.
I'm going to take the cowards way out and not offer a personal opinion (other than I considered Secret Ops to be a highly important relase), but will say I wouldn't pounce on the author for overlooking it.
The Starlancer image can be explained away given that Starlancer is mentioned in the article.
ChrisReid said:I don't see that as being too plausible. While EA can and has stopped making games for particular franchises in their library, it's a lot more complicated than some other company just popping in doing something with it. Even for its unused franchises, EA does not license out its properties cheap. For primary platforms, it takes a lot of money up front and a share of the sales, plus EA retains oversight. The companies in a financial position to take the lead on this will wonder why EA isn't already making a WC game if it was a worthwhile investment. With the space sim market already being so marginalized, they're better off just making up their own franchise.
ser lev said:bring on yet another need for speed
ChrisReid said:(Regarding Pedro's earlier post Where's LeHah when you need him?
LeHah said:You have an incredible talent for passive-aggressive comments that refuse to take a stand on anything.
...oh, and I wasn't saying I didn't like Arena because it lacked FMV, I was trying to make the point that it was just a multiplayer shooter and lacked the involving single player story the WC series was famous for... The lack of FMV was just a quick and easy reference to make my point... perhaps it didn't work...
Yikes my second passion in video games after wing commander is Resident Evil, whilst I may be passionate enough about WC to buy anything baring the name, I do not own any of the light gun titles in the RE franchise, nor Outbreak, the gameplay doesn't greatly appeal to me personally, and they are not critical to the plotline of the series so I happilly ignore them. I can see many people overlooking Arena using similar reasoning.