sp00n
Rear Admiral
So, sadly still no mod kit available, but Rebel Galaxy Outlaw is currently on sale on GOG for 3.79€.
Get it while you can!
I'm currently tinkering a bit with modding, but without the mod kit the possibilities are rather limited. I was able to e.g. double the cargo capacity of the ships, but overhauling the scanners doesn't look too promising. I would've liked to get rid of the non-locking scanners (seriously, those are a total waste), and instead offer something else for the highest tier (like longer range, faster missile locking, etc). But really the only thing that seems to be possible would be a reduced energy usage as a unique "feature" for the highest tier.
One thing that could be interesting would a rebalance of the weapons. Currently there don't seem to be any real synergies or combos between the weapons (think Freelancer).
I wonder what the Freelancer Crossfire mod team would be able to do with this game. Sadly it supports no multiplayer.
Get it while you can!
Rebel Galaxy Outlaw
Out of cash, out of luck, out on the fringe. Juno Markev has a killer to tail, a debt to
www.gog.com
I'm currently tinkering a bit with modding, but without the mod kit the possibilities are rather limited. I was able to e.g. double the cargo capacity of the ships, but overhauling the scanners doesn't look too promising. I would've liked to get rid of the non-locking scanners (seriously, those are a total waste), and instead offer something else for the highest tier (like longer range, faster missile locking, etc). But really the only thing that seems to be possible would be a reduced energy usage as a unique "feature" for the highest tier.
One thing that could be interesting would a rebalance of the weapons. Currently there don't seem to be any real synergies or combos between the weapons (think Freelancer).
I wonder what the Freelancer Crossfire mod team would be able to do with this game. Sadly it supports no multiplayer.