I just started playing Prophecy having come back to the WC series after 9 years.
I'm spending most of my time in the Simulator but i cant' work out how to get near Capital ships.
For example, in the Shrike, i can handle the fighters but get zapped by the heavier ships.
The heavy missiles & Torpedoes take time to lock on, so how do I get close & avoid the defences.
I remember WC1 had lots of flight strategies but the Prophecy package has nothing.
Any help would be appreciated.
I'm spending most of my time in the Simulator but i cant' work out how to get near Capital ships.
For example, in the Shrike, i can handle the fighters but get zapped by the heavier ships.
The heavy missiles & Torpedoes take time to lock on, so how do I get close & avoid the defences.
I remember WC1 had lots of flight strategies but the Prophecy package has nothing.
Any help would be appreciated.


At least not until your torpedo has locked (or is close to locking). Torpedo locks give much more leeway than the torps in WC2, so you have some manoeuvring room when making your run. If needs be, you may want to remove some turrets before making your run (although torpedoing the engine is quite easy as it's usually a relatively undefended area).


