But in the original that wasn't possible. Messing with >2 cats was, at best, dangerous (if not suicide). I liked that, otherwise they wouldn't be so fearsome, would they? So I think it's a balance bug. Confed (and in general any buyable) ships can be upgraded too much. The autotracker is mostly responsible. I like it, but it's too powerful. Perhaps, if Cats could have it too... that would be a challenge. Of course, missions would need rebalancing since with more dangerous Cats noone could take on 10 of them, let alone 30.