New Capship

Okay, here's the update.

Enterprise Class
Class: Fleet Attack Carrier (CVA)
Length: 1700 Meters
Mass: 195,000 Metric Tons
Speed:140 KPS
Cruise:100 KPS
Shields: Phase: 6000 Cm on all sides
Armor: F 6500 R 6500 S 5000
Fighters: 360 (All types) In 4 wings of 96 fighters each along w support craft.
Armament: 25 Point Defence\AA Laser 15\Mass Driver Turrets
20 Dual barrel Ion Turress
2 High Energy Plasma Turrets (Hades Class gun)
12 Torpedo tubes
4 ILR missile turrets
Acceleration: 6 kps\s

Strengths: Very capaple of fighting enemy capships plus it can bring a slew of fighters to any engagement

Weakness: Fighter launch bay suceptable to damage.

Production Schedule:

1 built every year:

2683: TCS Enterprise CVA 62
2684: TCS Intrepid CVA 63
2685: TCS Yorktown CVA 64
2686: TCS Essex CVA 65
2687: TCS Saratoga CVA 66
2688: TCS Hood CVA 67
2689: TCS Invincible CVA 68
2690: TCS Concordia CVA 69
2691: TCS Ark Royal CVA 70
2692: TCS Tiger's Claw CVA 71 (Why, because it was a great ship that needs to be honered with another great ship.)
More built if needed
 
Also, in today's world, production goes quicker thatn that. The Nimitz CVN class was desgined in two years and one is built every 3 years. I'm assuming that in 600 years, they can build ships much better than that in short timespans so my updated production schedule would be feasible. Also, when is the TCS Coral Sea CVX 2 coming on line?

Oh and i'm upping the fighters to 420
 
Also, in today's world, production goes quicker thatn that. The Nimitz CVN class was desgined in two years and one is built every 3 years. I'm assuming that in 600 years, they can build ships much better than that in short timespans so my updated production schedule would be feasible. Also, when is the TCS Coral Sea CVX 2 coming on line?

While modern aircraft carriers and space carriers serve similar purposes, they are by no means the same thing. A space carrier, which has to have an entirely self-enclosed, self maintaining, vacuum-tight environment is a heck of a lot more complex than a nuclear powered carrier.

(Furthermore, even your initial claim is faulty. The average time between start of production and commissioning for Nimitz-class carriers is five years...

CVN-68 - 1968-1975 - 7 years
CVN-69 - 1970-1977 - 7 years
CVN-70 - 1975-1982 - 7 years
CVN-71 - 1981-1986 - 5 years
CVN-72 - 1984-1988 - 5 years
CVN-73 - 1986-1992 - 6 years
CVN-74 - 1991-1996 - 5 years
CVN-75 - 1993-1998 - 5 years
CVN-76 - 1998-2001 - 4 years)

The CVX-2 *Mistral* Sea has already entered service (2681) -- it was already engaging the Nephilm at the outset of Secret Ops.

Oh and i'm upping the fighters to 420

*sigh*
 
I really wish 'fanboy' designs would focus on a ship we already don;t have plenty of (in a certain part of the timeline). We have the Midway class, Vesuvius class, and at least one more smaller class af carrier in service at the time of Prophecy (speaking of which, what niches do the Midway and Vesuvius carriers fill? And do we have fleet carriers in Prophecy?). Why would there be another 'uber'carrier in the WC universe at the time of Prophecy? We also have 2 cruiser designs and a single destroyer design. Why not another destroyer design or maybe a corvette design, instead of yet another carrier? Anyway, let me get my gun so the hole-shooting can commence.

We have another carrier thats now inbetween the size of the Midway and the Vesuvius thats as massive as the already argued about Midway, ergo probably about the same price tag, which I'm sure the Senate would vote through at record speed (during peacetime at that)

I don't think that phase shields actually have a number associated with them. Could be wrong

You still have armor about 1.5 times as thick as the heaviest armor in the fleet and its still lighter and as fast as the Vesuvius.

Your fighter complement is huge compared to your size and mass

There hasn't been a carrier/gunboat hybrid since 2665, and Prophecy sets the military doctorine that fighters have become extremely specialized over the past decade. So why would they pick this doctorine for their fighters and go ahead with hybrids for capital ships designs? A carrier with 12 torpedo tubes and 2 large plasma turrets? Doesn;t make much sense. Carriers fight capital ships with their fighters, not broadside engagements.

Only weakness is a hanger suseptability? last I checked, that was a problem for all carriers. Designs are all about good and bad tradeoffs. So unless this design is extremely expensive (which would kill it anyway), there is no downside to this craft.

Your naming convention begins well with old American carriers(despite the Enterprise thing), then just veers back into the WCU for some oddball reason.

Edit: Even more fighters? Wow . . .

C-ya
 
Okay, Okay. Here is a more cost effective Medium Carrier that can be put into mass production easily.

Enterprise Class ( The Enterprise is a old American Carrier, look up CV 6)
Class: Fleet Carrier
Length: 1100 Meters
Mass: 145,000
Max Speed: 145 KPS
Cruise Speed: 100 KPS
Armament: 8 Ion Turrets, 20 PD Mass driver turrets 2 torpedo tubes
Shields: Phase
Armor: 3500 F 3500 R 3000 S
Fighters: 150
Acceleration: 7 kps/s
Y/P/R 8 Dps

Ships:

TCS Enterprise CV 80
TCS Yorktown CV 81
TCS Saratoga CV 82
TCS Intrepid CV 83
TCS Lexington CV 84
TCS Essex CV 85
TCS Bunker Hill CV 86
TCS Independence CV 87
TCS Ticonderoga CV 88
TCS Ranger CV 89
TCS Franklin CV 90
TCS Hornet CV 91
TCS Wasp CV 92
TCS Langley CV 93
TCS Bon Homme Richard CV 94
TCS Bennington CV 95
TCS Hancock CV 96
TCS Randolph CV 97
TCS Kearsearge CV 98
TCS Oriskany CV 99
TCS Princeton CV 100

All of these names came from US Carriers that served in WW II
Also, Viper, check the CIC database, the Vesuvius itself carries 400 fighters and it's smaller than my original ship.

Also, my design for a Heavy Crusier

Christopher Blair Class
Class: Heavy Crusier (CCH)
Lenght: 800 meters
Mass: 75,000 Metric Tons
Max Speed: 180 KPS
Cruise Speed: 120 KPS
Shields: Phase
Armor: 1900
Armament: 4 Heavy Ion Guns, 15 PD Mass driver turrets, 1 Heavy Plasma Gun, 6 torpedo tubes
Fighters: 40
Acceleration 10 kps/s
Y/P/R 10 dps

Can be used effectively as a fleet crusier/light carrier along with patrol and interdiction duties

Ships:
TCS Christopher Blair CCH 1
TCS Jeanette Devearaux CCH 2
TCS Micheal Casey CCH 3
TCS Mariko Tanaka CCH 4
TCS Joseph Kumalo CCH 5

You get the Idea

This is my Destroyer

Perry Class
Class: Destroyer (DD)
Length: 600 Meters
Mass: 52,600
Shields: Phase
Armor: 1200
Max Speed: 200 KPS
Cruise Speed: 160 KPS
Armanment: 3 Heavy Ion Turrets 10 Point Defence AA turets 4 Torpedo tubes
Fighters: 15
Acceleration 14 KPS/s
Y/P/R 13 DPS

Can be used as a fleet support ship, convoy escort or patrol ( In which the fighters would be used to protect the destoyer)

Ships
TCS Perry (DD 540)
Any other names?

And finally, the Corvette/Torpedo gunboat

Paladin Class
Class: Corvette/Torpedo Gunboat (CT)
Length: 150 Meters
Mass: 10,500
Max Speed: 280 Kps
Cruise Speed: 200 KPS
Shields: Phase
Armor: 700
Armament: 2 Heavy Ion Cannons, 10 Laser Turrets, 8 torpedo tubes
Acceleration: 16 kps/s
Y/P/R 20 dps

Can be used as a complement to Destroyer and Crusier operations as well as being able to give a quick knockdown punch to most capships

Ships:
TCS Paladin CT 1

Any other names you have would be apprieciated and please don,t refer me to the ship list nathrakh posted.
 
Sylvester said:
Okay, Okay. Here is a more cost effective Medium Carrier that can be put into mass production easily.

Enterprise Class ( The Enterprise is a old American Carrier, look up CV 6)
Class: Fleet Carrier
Length: 1100 Meters
Mass: 145,000
Max Speed: 145 KPS
Cruise Speed: 100 KPS
Armament: 8 Ion Turrets, 20 PD Mass driver turrets 4 torpedo tubes
Shields: Phase
Armor: 4000 F 4000 R 3000 S
Fighters: 150
Acceleration: 7 kps\s
Y/P/R 8 Dps

Ships:

TCS Enterprise CV 80
TCS Yorktown CV 81
TCS Saratoga CV 82
TCS Intrepid CV 83
TCS Lexington CV 84
TCS Essex CV 85
TCS Bunker Hill CV 86
TCS Independence CV 87
TCS Ticonderoga CV 88
TCS Ranger CV 89
TCS Franklin CV 90
TCS Hornet CV 91
TCS Wasp CV 92
TCS Langley CV 93
TCS Bon Homme Richard CV 94
TCS Bennington CV 95
TCS Hancock CV 96
TCS Randolph CV 97
TCS Kearsearge CV 98
TCS Oriskany CV 99
TCS Princeton CV 100

All of these names came from US Carriers that served in WW II

:mad:
 
much better :)

I know the Enterprise is an American Carrier, but the whole ST crossover thing doesn't sit well with me.

You still have armor as thick as the Vesuvius which by itself isn't bad, but a Fleet/medium carriers armor in respect to the same era's cruisers doesn;t match with other eras.

Twice as many torpedo tubes as a Vesuvius? Probably not likely, maybe just one in case the other battle group ships fail to keep enemy capital ships away.

Thats a load of carriers! That raises a few questions from me, about how many carriers are active at the height of the Confederations power (I'm guessing that this was just before the McAulffie [sp?] Confederation Day attack) and how many carriers are there usually in a fleet?

Otherwise, a rather nice little carrier.

Edit: okay, now I got to join psych with the :mad: response. Please don;t just throw out designs that you seem to have come up with in about 5 minutes. Do a little research, justify your choices and you'll probably get a better response (though 'fan-mades' don;t seem to flourish too well here).

C-ya
 
Well, what qualities should be in a heavy crusier, destroyer and corvette. Tell me and I'll design a good ship around them. I also have some sketches of the Enterprise Class but I don't know how to post them, could you tell me? :)
 
Sylvester said:
Well, what qualities should be in a heavy crusier, destroyer and corvette. Tell me and I'll design a good ship around them. I also have some sketches of the Enterprise Class but I don't know how to post them, could you tell me? :)

I feel like I'm back in the Strategic Readiness Agency and trying to talk to David Borton.. but here goes.

Corvettes are the smallest capships available. They're generally picket craft, escort craft, and for the most part should be quick and nimble, since they won't have enough guns to tangle with the big boys; that's not their mission. You also don't want to invest too much money into something that should be easy to produce due to the fact that they'll suffer heavy attrition. These and frigates will be the cheapest ships to produce, and among the most numerous in a fleet.

Destroyers are escort craft, and also should be focused on ship-killing. They're more expendable, as capital ships go, than your cruisers, heavy cruisers, carriers, and battleships. They're also going to probably be the bulk of any carrier or battleship group, based on their duties. They should be fairly fast, and armed to take on other capships. As far as expenditures go, they shouldn't be -too- expensive, and speed and firepower are probably more important than armor is, though some armor is a given. They're designed, IIRC, to be sacrificed if necessary, to protect more vital craft.

Heavy cruisers are going to be a step down from battleships in terms of firepower, but they share a similar mission; ship-killing, patrols, and carrying small fighter complements. They're your 'jack of all trades' ships, which means they should be faster than carriers and battleships, but more heavily armored than destroyers are. They're not considered expendable craft, and indeed may be quite resource-intensive to build and maintain. However, they're also the close-in escorts for your carriers and battleships, but are suitably versatile and durable to run patrols in smaller capship groups.

In order of speed, the corvettes should be fastest, and probably the lightest armed. They're picket craft or light patrol craft, more designed for scouting or running on the fringes of a carrier group than they are for close-in fighting.

Destroyers are going to be the bulk of any carrier group; they're your escorts, since they're made to fend off other destroyers and also attack larger ships when you send out packs of them. They're not as fast as corvettes, but they're designed more for firepower than they are for patrols.

Heavy cruisers will likely have an emphasis on armor and firepower, though not to the point where they're dreadnoughts. Yes, they'll be slower and less maneuverable than your destroyers and corvettes, but they should be able to take some of the punishment that'd destroy lesser craft. They're valuable as close escorts and support craft for your carriers and battleships, but are able to act independently of these classes of ships in small patrol groups. Firepower is the name of the game here, though not to the extent of a battleship or dreadnought.

Remember - carriers kill ships with fighters and aren't meant to fight anything directly, destroyers do it close-in with torps, cruisers do it from medium to long range with guns and torps, while battleships and dreadnoughts fight either close in or at range with lots of guns while having enough armor to shrug off some attacks.

Speed comes at the cost of mass, which usually means armor or weapons. Heavier shields mean larger reactors (check out Action Stations), which means you either need larger engines to drive the ship's mass about, or else you sacrifice weapons or crew habitability. Weapons will increase mass that could be used for other things like armor or reactors, and will also require storage space as well if they're things like torps or missiles. All of the above also require the expenditure of large amounts of capital, with a ship becoming more expensive the faster, more well-armored, or the more well-armed she is.

Successful capship design depends on balancing these factors out, and then figuring out what the primary mission for the class of vessel is.
 
Okay, I have new Heavy Crusier Specs

Christopher Blair Class
Class: Heavy Crusier
Lenght:645 meters
Mass: 85,320 Tons
Shields: Phase
Armor 2000 F 2000 r 2100 S
Max Speed: 185 KPS (Formerly 210...too fast)
Cruise Speed: 125 KPS
Armament: 1 Plasma Cannon, 5 Ion Turrets and 24 PD Mass driver turrets and 6 torpedo tubes.
Fighters: 40
Y/P/R 10 Dps
Acceleration 8 kps/s
Crew: 2,145

Designed with Carrier Escort and patrol/interdiction missions in mind. The numerous Point Defence turrets are for the purpose of putting up a wall of AA fire to deter fighters from the carrier.

Does any else have a personal design for a for a destroyer or corvette or even a cruiser, i'm open to suggestions. Also if someone who is a good artist could do a design of what my Enterprise Class Fleet carrier should look like ( the third design) please do so.
 
Sylvester said:
Well, what qualities should be in a heavy crusier, destroyer and corvette. Tell me and I'll design a good ship around them. I also have some sketches of the Enterprise Class but I don't know how to post them, could you tell me? :)
I'm just curious enough to tell you ;) Scan it in and save it as whatever format you want to. Click 'Manage Attachments' at the bottom of a 'post reply' screen, just add it.

C-ya
 
It's a freaking cycle with this assclown. When will it end?


P.S. I hope you don't infect the Aces board with your crap. Then again, they like that stuff.
 
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