AD
Finder of things, Doer of stuff
I'm sure you all have personal opinions about why or why not the WC movie sucked or was the best show on earth. Let's keep those opinions that way... personal, atleast if you respond to this thread
Hypothetically speaking, what would you do if you had control of the next Wing Commander movie? If you read on, I'm going to explain some of my Ideas and you can then comment on them, or give constructive critiscism in the form of " here's what I would do..."
Here it goes. My personal choice would be to ignore that there was even a first movie. I wouldn't even put Wing Commander in the Title, although it would be evident from the content that it is infact Wing Commander 2. All efforts would be made to maintain a reasonable amount of harmony between it and the Games. I would make every effort to make sure we really care about the charachters (even if it meant spending 50% of the budget on a screen writer) For example it may be neccessary to ommit (not ignore) certain details. Plus the ship design might get a nifty makeover. They should look futuristic, but aged at the same time. Old war references are ok but they should be subtle (not "oh my god! It's a sub in space!). With skillfull direction, the feel should be very atmospheric, almost "film-noire" with humour to lighten it up in places, not campy space comedy. I would pace it more along the lines of a edge of your seat thriller. Start slow but surely a build to an almost unbearable climax where the character conflicts and explosive space battles built to a crechendo of action and intrigue. The battles should have a sense of scope (return of the Jedi) and be filmed intensly, but not flashy and should still retain that sense of cool. Maybe a cross between the stylings of Michael Mann and Ridley Scott. The Kilrathi should regain their fearce yet elegant aire that I alway's thought of them as having.
Style aside, I would open with either hobbes defection or a feirce dogfight where blair follows the phantom fighters away while the Tiger's Claw is Destroyed. We should then get to know our worn out war hero and we should see what kind of effect the war is having on him an others around him. After the failed court marshall we should understand why and how much Tolwyn hates Blair. Of couse this should consist only the first 15 - 30 minutes.by the time Blairs friend dies unexpectedly we should be shocked and deeply saddened (but you knew it was going to happen if you played the game). There wouldn't be room to film every mission so there would needs to be an effort to condense all important facts into half a dozen intense but increasing in scale battles, The final on which would last 30 minutes - 45. (This will be at least a 3 hour movie!!) At least one or two conflicts could be incorporated to include the mandarin sub-plot. Thus elements of SO 1/2 could be included as well. Plus there is always room for some surprises without altering the existing storyline. There would be a number of threads weaving a great tapestry. Internal conflict in the traitor hobbes. Blairs desire for vindication, fighting the feeling that every one is agianst him. Many pilots anger at blait because they think he is a traitor. The fact that there actualy is a traitor on board. The general distrust of Hobbes and the developing relationship between him and Blair. The realizatoin of the importance of the enigma sector and the battles to control it. The political intrigues of the Kitrathi monarchy, Prince Thrakath, The Emperor. Reuniting with some of the old Tiger's Claw Pilots, old friends. Maniac the.. maniac, Paladin the scot, head of secret ops. Angel, flight group commander on the concordia ... and just enough sap to bring in the chics.
By the last ten - fifteen minutes, even if we know the end, we should feel like there's almost no way in hell they'll succeed. Although it shouldn't have the "yeah Right! As If!" effect..
Anyway that's kind of my general overview of the plot, style, and mood of the film. Of course I probably cant explain it as well as I see it in my mind!
-AD.
Hypothetically speaking, what would you do if you had control of the next Wing Commander movie? If you read on, I'm going to explain some of my Ideas and you can then comment on them, or give constructive critiscism in the form of " here's what I would do..."
Here it goes. My personal choice would be to ignore that there was even a first movie. I wouldn't even put Wing Commander in the Title, although it would be evident from the content that it is infact Wing Commander 2. All efforts would be made to maintain a reasonable amount of harmony between it and the Games. I would make every effort to make sure we really care about the charachters (even if it meant spending 50% of the budget on a screen writer) For example it may be neccessary to ommit (not ignore) certain details. Plus the ship design might get a nifty makeover. They should look futuristic, but aged at the same time. Old war references are ok but they should be subtle (not "oh my god! It's a sub in space!). With skillfull direction, the feel should be very atmospheric, almost "film-noire" with humour to lighten it up in places, not campy space comedy. I would pace it more along the lines of a edge of your seat thriller. Start slow but surely a build to an almost unbearable climax where the character conflicts and explosive space battles built to a crechendo of action and intrigue. The battles should have a sense of scope (return of the Jedi) and be filmed intensly, but not flashy and should still retain that sense of cool. Maybe a cross between the stylings of Michael Mann and Ridley Scott. The Kilrathi should regain their fearce yet elegant aire that I alway's thought of them as having.
Style aside, I would open with either hobbes defection or a feirce dogfight where blair follows the phantom fighters away while the Tiger's Claw is Destroyed. We should then get to know our worn out war hero and we should see what kind of effect the war is having on him an others around him. After the failed court marshall we should understand why and how much Tolwyn hates Blair. Of couse this should consist only the first 15 - 30 minutes.by the time Blairs friend dies unexpectedly we should be shocked and deeply saddened (but you knew it was going to happen if you played the game). There wouldn't be room to film every mission so there would needs to be an effort to condense all important facts into half a dozen intense but increasing in scale battles, The final on which would last 30 minutes - 45. (This will be at least a 3 hour movie!!) At least one or two conflicts could be incorporated to include the mandarin sub-plot. Thus elements of SO 1/2 could be included as well. Plus there is always room for some surprises without altering the existing storyline. There would be a number of threads weaving a great tapestry. Internal conflict in the traitor hobbes. Blairs desire for vindication, fighting the feeling that every one is agianst him. Many pilots anger at blait because they think he is a traitor. The fact that there actualy is a traitor on board. The general distrust of Hobbes and the developing relationship between him and Blair. The realizatoin of the importance of the enigma sector and the battles to control it. The political intrigues of the Kitrathi monarchy, Prince Thrakath, The Emperor. Reuniting with some of the old Tiger's Claw Pilots, old friends. Maniac the.. maniac, Paladin the scot, head of secret ops. Angel, flight group commander on the concordia ... and just enough sap to bring in the chics.
By the last ten - fifteen minutes, even if we know the end, we should feel like there's almost no way in hell they'll succeed. Although it shouldn't have the "yeah Right! As If!" effect..
Anyway that's kind of my general overview of the plot, style, and mood of the film. Of course I probably cant explain it as well as I see it in my mind!
-AD.