Originally posted by WingZero
Although Freelancer is the new big title, i doubt it will boost the industry.
I seriously doubt the 'industry' needs a boost. Especially with 3 new consoles out on the market. Games are selling like pr0n these days.
i think its quite possible Freelancer will be the same, where it is one the best games out there, but was not well advertised.
Advertisements don't help game sales nearly as much as years of hype. Freelancer will suck, just like its spiritual cousin Daikatana did, and nobody will keep it for long after they buy it.
Originally posted by junior
Curiously, while I don't recall much Freelancer advertising for the PC, the local EB used to have a playstation demo for it running all the time whenever I stopped by.
Yeah, no they didn't.
Originally posted by dacis2
too bad, i would really like to storm a Nephilum ship...
There's no such thing as Nephilum.
Originally posted by Fushichou
but it shows that there are many possible ways one can "make a difference" in the WC universe.... not simply jumping in the cockpit
Yeah, Wing Commander is a space-combat game. Contrary to the questionable wisdom of all the bandwagoneers, not every have has to be a subscription multiplayer RPG, an FPS, or Tony Hawk's Pro Skater to be successful.
Furthermore, what's all this talk about WC's story all the time? You people act like A: It's the best and coolest story out there, and B: It's the only good part of WC. Yeah... well Wing Commander has fighting and explosions and cool shit like that. Also, it's generally on the bleeding edge of current technology as far as audiovisual stuff goes. WC has a lot more going for it than its backstory and plot arc, which when compared to
quite a few other games out there, is pretty weak.
Personally, not a day goes by that I don't wish a new WC would be announced, but at the same time, I don't pretend that it was the pinnacle of intelligent story development. It's a cool space game that's better than X-Wing and Freespace.