Game 005 Comment Thread

Discussion in 'Wing Commander TacOps' started by Ironduke, May 4, 2010.

  1. Humungus

    Humungus Spaceman

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    Pew pew pew
     
  2. Ironduke

    Ironduke Spaceman

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    Turn 15 is online. (Direct link)
    - Humungus fires 1 particle cannon at Panda (TR 4+), hitting 2 out of 2 times for 10 points of damage
    - Humungus fires 4 laser cannons at Panda (TR 4+), hitting 12 out of 12 times for 24 points of damage
    - Panda fires aft turret at Humungus (TR 6+), hitting 2 out of 4 times for 10 points of damage
    - Panda opportunity fires 3 mass driver cannons at QuailPilot (TR 6+), hitting 3 out of 3 times for 9 points of damage

    - Avacar decelerates to 2, turns 1 right
    - Humungus maintains speed and course
    - Panda decelerates to 1, turns 1 right
    - QuailPilot maintains speed 2, turns 1 right

    - Humungus tails Panda, reveal direction
    - Panda fails to tail QuailPilot

    - Humungus' shields recharge 4 points
    - Panda's shields recharge 5 points
    - QuailPilot's shields recharge 4 points


    Now with colors! Offensive actions in red, movement in blue, tailing in yellow and shield recharge in green. Better or worse than before? :p
     
  3. Humungus

    Humungus Spaceman

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    Ouch, this must have really hurt...

    As for the colour schemes, it's much better now, I can orient in the text faster. :)
     
  4. Avacar

    Avacar Commodore

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    Seconded. Keep up with the colours.
     
  5. Ironduke

    Ironduke Spaceman

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    Turn 16 is online. (Direct link)
    - Avacar opportunity fires 2 particle cannons at Panda (TR 5+), hitting 2 out of 4 times for 10 points of damage
    - Avacar opportunity fires 2 mass driver cannons at Panda (TR 5+), hitting 3 out of 6 times for 9 points of damage
    - Humungus fires 1 particle cannon at Panda (TR 4+), hitting 2 out of 2 times for 10 points of damage
    - Humungus fires 4 laser cannons at Panda (TR 4+), hitting 10 out of 12 times for 20 points of damage
    - Panda fires 3 mass driver cannons at QuailPilot (TR 6+), hitting 5 out of 9 times for 15 points of damage
    - Panda fires starboard turret at Humungus (TR 6+), hitting 1 out of 4 times for 5 points of damage
    - Panda fires aft turret at Humungus (TR 6+), hitting 1 out of 4 times for 5 points of damage

    - Avacar fails to perform a Burnout maneuver (TR 4+), afterburning straight at speed 12 instead
    - Humungus decelerates to 0, turns 1 right
    - Panda accelerates to 2, turns 1 right
    - QuailPilot engages afterburners

    - Avacar has left the combat area
    - Panda destroyed (kill: Humungus, assist: Avacar)

    - Humungus' shields recharge 4 points
    - QuailPilot's shields recharge 4 points


    This turn shows how dangerous maneuvers can be if you botch them... I guess we're as good as done here.
     
  6. Avacar

    Avacar Commodore

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    Bah. *another* assist? I swear I'm doomed to never get a kill.
     
  7. Ironduke

    Ironduke Spaceman

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    You could try to write an "automatic hit" routine for every player called "Avacar" in the computer-aided version... :p
     
  8. Avacar

    Avacar Commodore

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    Heh. Don't tempt me.
     
  9. Ironduke

    Ironduke Spaceman

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    Turn 17 is online. (Direct link)
    - Humungus accelerates to 1, turns 1 right
    - QuailPilot fails to perform an Immelman turn (TR 6+), turns 3 left instead

    - QuailPilot has left the combat area
    - Humungus' shields recharge 4 points

    And the winner is: Humungus! With one kill, he is the "last cat standing" in this dogfight. :p One assist goes to Avacar, and everyone taking part has earned qualifications for their specific fighter.

    I'll be off for a seminar from the end of July until the second week of August, so there wouldn't be much use in starting a new game right now. But if Avacar keeps up his fast pace at programming the computer-aided version of WCTO - who knows, we might even tinker around with his game a bit in August. :p
     
  10. Avacar

    Avacar Commodore

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    I think that gives this game the honour of being the 2nd ever to actually have a truly declared 'win/loss'. Scenario 1 is the only other that comes to mind. Congrats Humungus!
     
  11. QuailPilot

    QuailPilot Spaceman

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    I'm still curious...would my turning 3 still turn me around?
     
  12. Ironduke

    Ironduke Spaceman

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    Yes, it would - but only after moving you forward half of your speed in hexes. And you didn't have any hex to spare there... The only way out of it would have been a full stop. (Or a successful Immelman turn, of course - which you only missed by 2, by the way.)
     
  13. Humungus

    Humungus Spaceman

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    Last cat standing in a dogfight... interesting. :-D See, I told you Kats rule. ;-)
     

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