I remember the design style from Marc back in the days
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With all due respect Arrow is a very attractive ship. Except, if you are not counting it because it comes from Armada. And the Dralthi IV and Vaktoth have character, if you ask me.Yeah, it's a lovely Excalibur. Of course, the Excalibur always had it easy - as the only not-ugly ship in WC3, it wins any WC3 beauty contest by default.
Well, with regards to the Kilrathi ships you and @Pedro mentioned, I suppose I should have specified - I mean Confed ships . Kilrathi ships in WC3 generally looked fine, and in some ways, the new, polygon-based visual style even surpassed their sprite-based predecessors. I didn't like their capships, but the sharp, angular and asymmetric look was great for the fighters. So much so, that I'd actually love to see someone attempt to re-imagine the WC1-2 Kilrathi fighters in WC3-style (of course, I'd equally love someone to re-imagine WC3 Kilrathi fighters with some of the roundness of WC1-2 fighters restored, as obviously the extreme use of sharp angles and straight lines was dictated by a desire for low poly-counts).With all due respect Arrow is a very attractive ship. Except, if you are not counting it because it comes from Armada. And the Dralthi IV and Vaktoth have character, if you ask me.
I thought the Scimitar had the most useful gun armament of any WC1 fighter. You could just lay on the Mass Drivers and it would take a while for the capacitor to deplete. And for most Kilrathi ships, five to six direct MD hits was enough. She did have the slowest top speed but if you mastered the afterburner kick, that never really ended up being an issue. The only mission that you had to be careful on using that technique was BiFrost 2 in SM1, which was the equivalent of running Venice 4, except in the Scimitar. There are so many enemies that you risk burning through all of your AB fuel before the last navpoint. I remember that I used to intentionally fly the nav route in reverse, taking out the Supply Depot with 4 Jalthi and 5 Gratha at Nav 3 first. The remaining enemies are 3 Salthi and 4 Krant which are normally easy enough to handle even if you're nearly empty on AB fuel.I never really much minded the Scimitar. It was tougher than the Hornet, which seems like a step up. The only thing I didn't like was how the front armor doesn't display on the indicator.