overmortal
Bearded Person
Plus, it's always more fun to kill a mofo with a guns/missile combo than with guns alone.
McGruff said:They should have dumbfires that seek out enemy ships on their own, that way you would'nt have to aim them.
Sycrusian said:As far as I know, you can only fit Arrows with heatseekers and imrecs in WC3.
Otherwide, it would be strange for a light fighter to have a greater payload than a medium one (8 for the Arrow, 6 for the Hellcat).
overmortal said:What you fail to take into consideration is that added maneuverability will probably mean lower speed. While the inverse is true for fighters in most WC games, you must take into consideration that a missile would need to slow down to keep from sliding past a target while trying to follow a last-ditch juking maneuver. While increased turning would supposedly make last-ditch escapes more difficult, the slower missile speed required to prevent "skidding" (see: Shelton Slide) would make the missile easier to outrun, or give the pilot more time to release extra countermeasures. Or, shoot down the missile.
And, as LOAF said, you'd run into too many missiles with misfiring parts, which would ultimately lead to pilot casualties.
No, the best missile is the one fired from a good position in the first place, where only limited amounts of maneuvering are required to intersect a target.