Alpha Test Game 5

Discussion in 'Wing Commander TacOps' started by Avacar, Oct 11, 2011.

  1. Avacar

    Avacar Vice Admiral

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    Yeah, I'm aware of this issue, Game 7 has the same problems. It stems from a change I had to make to have capital ships work properly. I'll hopefully work on a fix today.
     
  2. Avacar

    Avacar Vice Admiral

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    Okay, it took a while, and was a bit of a trick to wrap my head around, but I think I found a workable solution.

    I need all of you to confirm this works by opening and closing the orders window at least once before actually submitting. Verify that it isn't giving you 'broken' options. Similarly, if you have control of multiple ships, do other weird things, like open and close the orders window a few times on one ship, then switch to a different ship, and switch back. look for odd behaviours, such as it giving you the first ship's window on the 2nd ship, etc. I think the code should prevent this, but such a result is indeed a risk with the way I reworked it.
     
  3. Skanks

    Skanks Rear Admiral

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    With Lima no matter how many times or open and close the order window is blank. Furthermore if I click to accept the orders it errors.
     
  4. Avacar

    Avacar Vice Admiral

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    Are you getting an error that says something like "Contact Avacar to use Firebug to fix this error"? I just started getting this too. Very odd! It wasn't doing this earlier today when I was debugging the whole thing. sigh. Note that the 'orders remaining is counting down anyway. This is problematic. I've temporarily set the 'orders remaining' to a unfairly high number to compensate, to allow for debugging and all of you to try and get in real orders. I'll try to get to this sometime in the next few hours.
     
  5. Avacar

    Avacar Vice Admiral

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    Okay, posted this over in Game 7 thread as well, but for those of you not following it:

    The issue is resolved; please submit your EP orders now!
     
  6. Skanks

    Skanks Rear Admiral

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    Thanks for that one :)
     
  7. Chernikov

    Chernikov Spaceman

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    Turn 18 EP mail shows that Odin rolled for tailing on Harm's Way as well as Thor. Doesn't affect much since they both made their rolls, but I don't recall submitting that tailing request and it shouldn't be possible given where everything is. Is it possible that this is a 'shared information' thing and doesn't denote the two pilots making separate rolls?
     
  8. Avacar

    Avacar Vice Admiral

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    Hmm, yeah it could be that, or it could be that targetting bleed issue we had near the start of Game 5. Are the slide-out "targetting:" fields the same across any of the affected ships?
     
  9. Chernikov

    Chernikov Spaceman

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    Thor lists as targeting Mako, Odin is targeting Porcupine 2 (being omniscient, this makes sense). Neither of those matches with their assigned actions - Thor should be fully focused on Harm's Way at the moment.
     
  10. capi3101

    capi3101 Rear Admiral

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    19CP: Link to the game in the e-mail message did not work. I'll try it again later to see if that was just a fluke; thought I should report it, though.

    Washout's order display gave the forward Neutron Guns as an option, though the game correctly identified no targets (i.e. there were no targets listed in the drop down box). Up to this point, the game has been pretty good about only listing the weapons options that are actually valid. Might be related to some of the work that's been going on with 'roids and flak lately in Game 7; I don't know. Again, just reporting what I'm seeing.
     
  11. Avacar

    Avacar Vice Admiral

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    It did just work for me... anyone else having problems?
     
  12. capi3101

    capi3101 Rear Admiral

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  13. Avacar

    Avacar Vice Admiral

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    Yeah, that's hardcoded into some code; there should be no spaces...

    Is anyone else getting it?
     
  14. Chernikov

    Chernikov Spaceman

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    Not getting the message, but Odin is unable to use his remaining FoF missile and was automatically slotted into the "done" queue for the combat phase - any idea why?
     
  15. Avacar

    Avacar Vice Admiral

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    I suspect this is because the predictor algorithm thinks there isn't a valid target for an Odin-launched FF within a 1-turn radius. The predictor doesn't try to predict 2-turns worth of FF motion (that would be a serious pain for me).

    I've kicked Odin into allowing an order, and you can now launch your FF. I'll be curious to see its outcome.

    This brings us to an interesting point: should the game be "too smart" like this? Should I just put in a check that says "as long as you have 1 FF, forget if there's even a target in range, let them fire it off anyway" because only a check like that would have given Odin an order...

    Now if it turns out there is a valid Odin target immediately, then that means there is a flaw in the FF target predictor algorithm (which also wouldn't be surprising). Whom do you expect Odin's FF to hit?

    Thoughts everyone?
     
  16. Chernikov

    Chernikov Spaceman

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    Page 8 of the manual shows FF missiles with a 300 degree arc - any ship in that little scrim is a potential victim, with the most likely target being Mako. There were several FFs fired by Ironduke that likewise should have made a move for my ships or in one case his, and instead took no long and went straight (turn 17CP-18MP, I think I made mention of it at the time).
     
  17. Avacar

    Avacar Vice Admiral

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    I've improved the algorithm since then, but clearly it still needs work.
     
  18. Chernikov

    Chernikov Spaceman

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    "I can't get lock! Evade until collision is implemented and we can ram!"
     
  19. capi3101

    capi3101 Rear Admiral

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    5 CP: Well, I venture to say everything's finally working...damn. Wasn't the worst possible case scenario I foresaw for Alpha, but it was pretty close (only way that could've gone worse would've been a six instead of a five on the 1d6 damage roll for the rocks...).

    Wait, I just put this on the wrong thread....should've gone on Game 7 instead of Game 5. Whoops.
     
  20. Avacar

    Avacar Vice Admiral

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    Game 5 should move now, McGeeZax had found another instance of the 'reopen and see all targets' bug that was a bit more specific, but reproduce-able. I just cleaned it up. Everyone else, let me know if you see it.
     

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