eddieb
Vice Admiral
Hi all:
You can now download the new Flight Commander. The main features introduced in this release is the new scripting system, and some AI improvements.
Scripting opens up a whole new world for new sophisticated mission design. I've included 4 demo missions showing some interesting scripting:
Releated to scripting is the new scriptable mission debriefing screen, shown below
On the AI side, formation flying is now working. You can even customize the formation positions of each ship. Also, the AI now knows how to do collision avoidance.
Other goodies include:
Of course, to handle all the new options, the mission editor has been upgraded.
So you can download 1.3 from the usual Flight Commander home page
You can now download the new Flight Commander. The main features introduced in this release is the new scripting system, and some AI improvements.
Scripting opens up a whole new world for new sophisticated mission design. I've included 4 demo missions showing some interesting scripting:
- Timed missions with multiple waves
- Cargo inspection missions
- Custom in game comm menu for allowing players to make choices during a mission
- Capturing an enemy ship
Releated to scripting is the new scriptable mission debriefing screen, shown below
On the AI side, formation flying is now working. You can even customize the formation positions of each ship. Also, the AI now knows how to do collision avoidance.
Other goodies include:
- Traitor detection
- Cargo containers
- New original simulator music
- A few more ships
Of course, to handle all the new options, the mission editor has been upgraded.
- Can now edit where ships initially face, their initial orientation
- Can edit mission objectives in the gui
- Attach script functions to ships and navpoints within the gui.
So you can download 1.3 from the usual Flight Commander home page