I seriously doubt a tv series will be the deciding factor for any new WC games. I mean, if funds are the issue, look at how much was spent on the games with the FMV's, here your dealing with just as much if not more expense putting on a tv show, even if EA is not footing the bill, it will still be a huge expense. So I think the tv thing wont do anything to sway EA to create any new WC game.
I think that if anything that *might* give EA a nudge to start thinking about a new WC game, it would be the WCP GameBoy version and its results when released. Sort of gives EA a chance to "test the waters" to see if it grabs more interest, increase the fanbase or whatever. Its a perfect marketing research tool, that EA wont have to spend a dime on, just sit back and watch the numbers.
Who knows. Corporate marketing "gurus" tend to follow the trends. Many game companies pay attention to their fans, and build new games based on what the fans want. That has been the base foundation to many well known game creators such as ID Software and their games. The created their games to be so highly modifiable by the end user, it greatly extended the lifespan and playability of the games they created, and in turn, increased the sales.
How many anticipated before hearing any inside details about WCP, that it would have mulitplayer capabilities, or had hoped that it would have mulitplayer capabilities?
And if it did, would your WCP CD's be collecting dust right now, or loaded up and every single one of you right now would be happily fireing missiles at each other? !!!
They had a chance to fix that when they released WCP/SO. But didint. But they did manage to produce SO and release it for free, that is admirable and much appreciated. But what happens when the last mission is won, the battle is over, and you've played the same missions over and over and over, you begin to recite the com's chat and lines by memory with your eyes closed shut and your ears plugged! That becomes boaring real quick. So we rely on fan made mods to further enhance the game, and strech its lifespan. Some of them are very good too!
But like all great classic movies or tv shows or music, after not hearing or seeing them for awhile, when you do revisit them, they seem to be like new again. We can be thankfull that OSI and CR started something great, and we can be thankfull for places like the CIC for keeping that alive. WC deserves more than just an afterthought. It deserves to be in the forefront. And someday, just maybe the WC words will once again flash across our screens with exciting new challenges and stories.
Keep the faith fellow pilots!