Hi all, I'm interested in playing with the Privateer 3D models as linked from the download section - awesome resource, thanks! However, I'm having trouble getting usable textures set up. I'm importing the 3DS files into Blender, but for the most part everything is just black, with no texture associations set up. I'm guessing Blender is just dropping all unsupported image files, and knows nothing about .CEL I found a tool to convert .CEL files into a format Blender likes, but I'm a bit unclear on how the materials should be configured. It seems that the models should have diffuse and bump maps, but all the .CEL images (at least for this model) look like bump maps, and none of them seem to have the nice metal panel texture the Tarsus has. For instance, as far as I can tell, these are the textures associated with the back (image removed - guess I can't post images yet?) (image removed) When using both these textures, I get something like this - which doesn't necessarily look BAD, but it doesn't look right, either - it's missing all the nice little panels that I'd expect to see on the Tarsus. (image removed) Anyone familiar with the data who can provide some hints? Did the program I found to convert them (PVW32Con) fail to convert color data properly, or am I missing something obvious? Thanks in advance!