I have a very extensive model database for it in various formats (one of these days, if the CIC is willing to let me upload dozens upon dozens of GB of files and if the models' various creators agree with it, I'll have to make the entire library available for everyone, it's a decade of curating, tinkering and learning in my hard drive here), and Klavs' creations are absolutely gorgeous, no question about it. The issue is that I have no clue how to program for Secret Ops or Freespace 2 (I suppose I could get most of his ships in Freespace 2, however, as I have the tools for it) and I'm busy enough coding for Flag Commander.A Wing Commander 2 remake would be awesome. Last time I looked almost all the sets were in the model archive. Just a few textures missing from a few of the capital ships.
Welcome aboard.Hi, I'm new here, I was wondering if anyone can help me access the .CEL texture file, I'm hoping to convert something more common by today standard, like .jpg or .tga
But I hear this is a strange format, part of an older 3D program and isn't actually a texture file >_< Can anyone here access them or convert them?
nice! ThanksWelcome aboard.
I've converted all CEL-files to BMP using a program called 3D Exploration. This is also the program I used for having a reference when importing and fixing the models in Blender (Cycles Engine).
For anyone's convenience, I've uploaded all converted CEL-files:
Have fun playing with the models.