CIC
Space Marshal
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No, I think this refers to the choices EA made in the 2000s. Although, jokes aside, rebooting Command & Conquer must surely have always seemed like a far better choice, given that space sims were out of fashion, while RTS games continued to sell.
Then they went on to do the browser based Tiberium Alliances thing in 2012 and were working on Generals 2 (which I would have actually liked to see finished) as late as 2013. Until that point, the series was amazingly bulletproof for fifteen years past prime Wing Commander development at EA.
. But yeah - it would be about as shocking as another Mass Effect game.You just can't make a good game when you keep flipping from one idea to another. They couldn't even make up their minds if they wanted to make a traditional story-based RTS, or a multiplayer-oriented one.
Yeah... and through it all... would anyone be really surprised if they announced C&C: Tiberian Dusk, Red Alert Renegade or whatever next month?
Well, wouldn't you know it?