CIC
Space Marshal
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No, I think this refers to the choices EA made in the 2000s. Although, jokes aside, rebooting Command & Conquer must surely have always seemed like a far better choice, given that space sims were out of fashion, while RTS games continued to sell.
You just can't make a good game when you keep flipping from one idea to another. They couldn't even make up their minds if they wanted to make a traditional story-based RTS, or a multiplayer-oriented one.
Yeah... and through it all... would anyone be really surprised if they announced C&C: Tiberian Dusk, Red Alert Renegade or whatever next month?
Well, wouldn't you know it?