first, I'd like to introduce my self. I am Maslas I am permanent citizen of Greece(with all the pros and cons that this fact concludes), me and my family are running a small company witch provides IT and Network solutions here in Greece and I grew up waiting from Santa the upcoming Wing Commander game.
Although I became a member of this forum in 2005(because of standoffs kill board), I've been following "wcnews" very closely since 1999. However, I have never shown any activity on the forums because I am not a chatting kind of guy (never was).
What I'd like to announce is that on some spare time that I am stealing from my everyday life (work, family, etc...), I have started to build a game that the main idea is to recreate Wing Commander I (for start) as a 2D Top Down shoot em up game (I loved ASCII sector) but with sprites, animations, opengl particles etc.
When hopefully this project is finished, it must fulfil the following goals:
a. Exact recreation of the Wing Commander I. Same ships, guns, missions, characters, story, dialogues, music even colours.
b. Top down 2D gameplay, with animations, physics, lights, particles.
c. Multiplatform support. Windows, Linux and Debians and Mac OS (mobile phones and pads will be considered in the future).
d. Multiplayer support and 2 Player support on the same PC. With VS mode on the Simulator and cooperative mode on the main Campaign.
What I request is the help of any fellow wingnut who is willing to help and provide me with high detailed sprites of space ships for start and general help with graphics on the interior of Tiger's Claw.
Any new, crazy or old fashioned idea is accepted and anyone who is willing to help with my request about graphics can contact me through this forum or email me to provide him or her with more details.