Re: the new, the old, and the ugly
Originally posted by herb_co
How does everyone feel about old games. We'll say 90-96 vs. new? Of course the technology is stunning, but have game designers lost site of the pure play factor? It seems games go out of style quicker these days.
The original wing commander was highly played for 5 years, Doom was "the shit" for 3. But now games that came out a mir 2 years ago you can't even find in stores, little alone do they get any major attention.
We think of games as being better now, but are they really on the playing level? Take away all the 3D cards, surroundsound, and blood, what do we have felt in a modren game? A game is supposed to be an interactive story.
Are these new programs "games" or shows of technological 3D progress?
herb_co
Some of both, I think ... computer games were really hitting their stride around '90 or so, as personal computers were getting powerful enough and common enough to make them a practical reality. So, as a consequence, there was a lot of new, ground-breaking stuff being published.
Now, well, the ground is broken. It takes a lot more work to come up with a truly new and innovative idea at this stage, instead of taking an old idea and putting a prettier face on it. The same thing happened with movies.
How many space sim reviews have you read that said, "If you like Wing Commander, this game should be right up your alley?" That's because WC was the first really big one, the pioneer in its genre, and all of them since then (including the Star Wars games) have more or less been simply extensions of that same idea.
If you're not a space-sim fan specifically, new space sims aren't worth the effort of playing, because you've already played Wing Commander. Thus, new space sims have basically their core audience and not much else, and they stop coming out except when written by space sim fans, for space sim fans.
Take a look at what's happened to the 1st-person shooter ... there are some new ones coming out, but they've had their boom and they're waning now. Pretty soon, the core shooter fans will be sitting around wondering what happened to _their_ favorite game genre. But the people who are just what you might call mainstream gamers, will have gone on to whatever the next big idea is.
-The Gneech ("I'm sick of 3d. Give me flat animation any day.")