Hey guys, some of you may remember me for my just started WC4 Movie project. I had to take some time off for school but now I'm back and ready to get to it. I've come up with a method, inspired by Queeg, that I think will allow me to make my spaceflight wide screen. Rather than use Queeg's method of simply superimposing the two images, using after effects I can actually trace out the space and put in real game spaceflight in 100% opacity. There still are a few kins to work out, as you'll see in the pic.
The reason I put CG modeler? in the title is because I thought maybe someone would be able to draw something to put the enemy ship status icon in, since that part of the HUD in the video file is basically see-through, and wouldn't match the rest of the in game flight. and also maybe something to cover the top as well.
Anyway, let me know what you guys think. Thanks!
http://home.comcast.net/~djflyingcow/Cockpit.jpg
Also, the footage used there had already been converted to wide screen. I might try another pass tomorrow with the original full screen image.
The reason I put CG modeler? in the title is because I thought maybe someone would be able to draw something to put the enemy ship status icon in, since that part of the HUD in the video file is basically see-through, and wouldn't match the rest of the in game flight. and also maybe something to cover the top as well.
Anyway, let me know what you guys think. Thanks!
http://home.comcast.net/~djflyingcow/Cockpit.jpg
Also, the footage used there had already been converted to wide screen. I might try another pass tomorrow with the original full screen image.