WC1 Oddities...

Originally posted by Wedge009
Originally posted by Bandit LOAF
There's no *set* amount of time between two missions...
I see... so between some missions, they forget to 'jump' ahead in time. :)

Okay, you guys are gonna kill me for sayin' this, but you can't rationalize all of these tiny little discrepencies in the WC Universe; you've gotta remember that it's just (and I use that word loosely) a game. Glitches in programming, miscommunications between programmers and writers...and lets not go into the differences between the Tiger Claw and Tiger'S Claw.
 
But... nobody rationalized anything... I just explained how the game worked... it randomly jumps ahead in time.
 
So you do reckon that the mission time being the same both at briefing and debriefing is... a mistake?
 
A mistake would be if they were trying to do one thing and it ended up being something else. THis was an oversight.
 
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