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I was wondering if anyone could give me tips on modelling, or had a good site that I could read up at. I did my first foray into modelling yesterday, and although I don't think the results were terrible, I obviously don't have a lot of experience and don't know how to get lots of polys in the right places. I seem to waste a lot on flat surfaces when I let Wings3D tesselate for me, the following are two quick models I came up with. I know, the texturing job is laughable..
They're somewhat Wing Commanderish, but that wasn't really my intention.
How hard is it to cut the hull out for a fighter deck? Is it something that I need to do as I'm building the model, or is it feasible to do afterwards?

How hard is it to cut the hull out for a fighter deck? Is it something that I need to do as I'm building the model, or is it feasible to do afterwards?

