Wow, I completely missed all this impressive work. I came across Fabien's blog posts on this development work while I was looking for something to unpack the PAK files from Strike Commander. I was thinking about giving the Strike Commander story the same treatment I did so long ago with the Wing Commander games and so dusted off my old copy of HCl's TRE Manager. Not sure if it's an ancient 16-bit program, but I had to dig into a WinXP VM for this - didn't have much luck with DOSbox. I can find some couple of random midgame IFFs but presumably the rest are all tied up in the PAKs. I see Fabien's made some tools to manipulate the IFF and PAK archives - how easy is it to apply them to a command-line binary in similar vein to TRE Manager?
More to the point - is this project even still going? The sharp resolution on the screenshots, even if the models are hopelessly primitive for it, looks really nice.