Frog Blast the Vent Core!
I have a similar problem. While playing the first mission I just wanted to test if "ejecting" works... well it works... I ejected and saw the video dequence... but when I wanted to continue the game crashed. Without an error message...
I had another crash while normally existing the game from the main room. There was a fatal error... something with "Speedthreading" or something like that and -1 ... if I see the error again I'll post it.
Simulator not working for me... main game not working for me... so I'll wait until a stable version of Standoff is released. The work done here is more than excellent but you can see from the status and crashes that this modding stuff and Wing Commander interface is near its limits...
First problem is actually not our fault. It's Origin's! I swear! From the Launcher FAQ: (which everyone should read anyways because we address many issues that keep popping up here)
Q. Why does the game sometimes crash in the menu after I have ejected?
A. This is an original Secret Ops bug that we have been unable to fix. When you eject, the game will always crash if you skipped the first part of the ejection sequence cutscene. Specifically - you can safely skip the sequence where your pilot is being picked up, but if you skip the part where your ship is exploding, you will likely encounter this bug. Fortunately, the bug only causes the game to crash when you exit the menu - so if you were picked up by Confed, the game will have time to autosave, and it will only crash when you try to exit the game or start the next mission.
If do get that exiting error, yes we need to message, so please write it down.
We know what's wrong with the sim and are very close to fixing the crashing bug.