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Re: Re: Re: Re: FS2 possibilities
It's not supposed to be incredibly newtonian... It's just a cool feature they thought they'd add in...
Originally posted by junior
The afterburner slide, and its vectored thrust cousins in the later games, are WC3's token nod to Newtonian physics. When compared to something like I-War, they're kind of embarassing, IMHO. There's just no real way to compare a WC afterburner slide with the real thing (I-War - Drop assisted piloting, turn off thrust - if any, spin and gun the targets as they shoot by while you maintain your original course and velocity, then turn the assisted piloting on again to make it easier to follow them).
It's not supposed to be incredibly newtonian... It's just a cool feature they thought they'd add in...