Originally posted by Frosty
Hehe, if only 10 thousand people played that kind of game you can bet EA wouldn't be persuing it.
Originally posted by KrisV
I especially enjoyed the toothpaste nebulas.
Originally posted by Hobbs
(...) Ya won't catch me buying Armada or Acadamy or Privateer. (...)
I can understand not wanting to play Academy, it really is just the WC2 engine with a few extras and freedom of design. LOAF reckons it has the most accurate stats in the manual.Originally posted by Hobbs
...Ya won't catch me buying Armada or Acadamy or Privateer...
Originally posted by Vegita
Although cruisn' around inside the Death Star at any kind of
speed like they did in the movies is nightmarishly hard.
Originally posted by Hobbs
Okay, I havent played the last one yet, so the Nephilim are those mysterious fish people, right? And can you still get Prophecy Gold in stores anywhere?
Haven't played the game, but you have to admit that going inside the second Death Star's gut was dangerous in the extreme [in the moive]. I'm surprised there wasn't any dead ends.Originally posted by LeHah
What kinda pilot are you?
Originally posted by Bandit LOAF
You are incorrect -- Privateer 2 is part of the Wing Commander universe.
Originally posted by Hobbs
Actually, Privateer 2 isn't set in the Wing Commander universe. First, if you look at the box, you can notice it doesn't say Wing Commander anywhere on it. Also, it was designed by Chris Robert's brother as a completely new game, but it was so much like WC: Privateer that he gave it that name.
I have played P2 can you tell me howOriginally posted by Bandit LOAF
You are incorrect -- Privateer 2 is part of the Wing Commander universe.