Originally posted by Darkmage
------------
Key Features
------------
Trading / Credit system
Planetary Interfaces
Date system
Navpoint System
Jump System / intrasystem navigation system
Planetary Landing System
Trading / Credit system
Planetary Interfaces
Those sound pretty doable by whoever's going to program it.
Planetary Landing System
Minor tweaks to flight commander, but quite doable.
Just create a "capship" that looks like a planet.
Also, some new cutscenes could be created.
But I think this is very doable with the existing
Flight Commander engine. I could probably take care of this over the summer.
Navpoint System
Jump System
A jump cutscene could be added to flight commander
instead of an autopilot cutscene, that would be very doable.
intrasystem navigation system
These things don't exist at all in Flight Commander,
and would require lots of work by someone else.
The only way I can see how to do it with the existing engine is to plan the navigation before the mission.
Date system
Hmm, I think get the basic privateer engine working first.
But this could be integrated into the mission
generator.